[QoL] Dead bodys don't need "this body has no loot" and bodys that do have loot need to be highlighted when hovered
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Dead body's don't need "this body has no loot"
Bodys that do have loot need to be highlighted when hovered
Video to show how annoying it is looking for bodys in grass
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I second this so hard!
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don't count on QoL upgrades during Alpha, most developers deprioritize QoL until late Beta, as they want to get the mechanics right first, as changes in the mechanics superstructure can sometimes fix or cause more issues in QoL and they need to be addressed during the 'cleanup' part of development
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@GamerSeuss said in [QoL] Dead bodys don't need "this body has no loot" and bodys that do have loot need to be highlighted when hovered:
don't count on QoL upgrades during Alpha, most developers deprioritize QoL until late Beta, as they want to get the mechanics right first, as changes in the mechanics superstructure can sometimes fix or cause more issues in QoL and they need to be addressed during the 'cleanup' part of development
I don't think Maze is counting on an "fix" during Alpha.
I think it is important to give even QoL feedbacks in this phase, even we are aware about, that it is getting investigated not before Beta.
And sometimes even a QoL feedback is taken to change entire mechanics during Alpha, as we see now with the huge City Changes.
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I agree with this, there should be atleast some indication to which bodies can be looted and which bodies can't without having to check them all manually.
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+1 all the way. Thanks @maze
@GamerSeuss - I know you're right about QoL prioritization, but there have already been 3 or 4 instances where @Prometheus & the devs have listened to players and switched up minor code to make intelligent changes like this. So, we can cross our fingers!Or he might tell us why this would be unworkable from the dev vision end, which has happened a few times (e.g. as he's done w the very vocal WASD faction)
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In addition maybe i have not discovered it yet but is there a loot all (alt) command or click? There is no visual button for it.
lastly if two corpses are stacked on top of each other this becomes even more needed.
Most modern games let you loot an area based on the corpse you clicked. speeding up the process tremendously and allowing for stacked corpses and empty ones too.
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@luminos77 One of the things this game is trying NOT to do is follow along with already existing games and their habits of putting in a bunch of time saving shortcuts. A Loot All option isn't implemented yet, and may never be but even if one is, looting all the corpses at once won't be, as they have a full loot PvP world out there, and they want to reward the fastest on the draw when it comes to looting rights, so it is a perfectly acceptable, though underhanded tactic to follow other people around and try and steal all their lootings without actually engaging them or the mobs in battle.
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@luminos77 I agree with @GamerSeuss on the loot all capability.
Loot all makes sense when loot is assigned to a specific player, but when the loot is contested it's way better to have to click on the items, so that you make that little more competition on loot.
If you switch to assigned loot, then loot all can be good to avoid time wasting on a now trivial action.