Character Attributed and what they mean
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Quick and useful! Lots of typos tho - lemme know if you need a proof-reader, hun. I catch typos without even looking for them.
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Thanks for posting.
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Didn´t know STR 20 is neccessary for 2h weapons or massive weapons, never even seen such category mentioned, is there any link please? Didn´t know about Constitution giving Endurace either, must have been some ninja update
Also important to mention to Your subs: not only one has to go over 20 in attribute, but that 20 has to be natural - aka starting attribute + talents (18+2 / 19+1) or straight 20/21 due to race.
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I am confused, as this is a video from 01-12-2019 so this should be based on info from alpha 2 test 1 ?
I see a few things differ from stats in alpha 2 test 1
Especially the gain from stats is linear, so how is there a boost above 20 and not to all of the effects, but only one? Dual wielding and 2H woth +20 STR is also a new one? Could you enlight us on the source of this info?
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@asspirin @Yitra @Oxfurd the video was probably made mixing actual in-game data with info taken from this old feature spotlight. There are a few incorrect things in it indeed.
Our wiki editors will get all the actual design data and put them on the wiki soon!
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@Prometheus said in Character Attributed and what they mean:
@asspirin @Yitra @Oxfurd the video was probably made mixing actual in-game data with info taken from this old feature spotlight. There are a few incorrect things in it indeed.
Our wiki editors will get all the actual design data and put them on the wiki soon!
All the actual formulas are on the wiki now. I know we posted about it in Discord, but not sure about here.
Recently, we included all formulas related to each attribute on the attribute pages to reduce the amount of clicking to find the information. Each game mechanic page like Attack Speed have expanded information if any is available.
https://fractured.gamepedia.com/Charisma
https://fractured.gamepedia.com/Constitution
https://fractured.gamepedia.com/Dexterity
https://fractured.gamepedia.com/Intelligence
https://fractured.gamepedia.com/Perception
https://fractured.gamepedia.com/Strength
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@Oxfurd very informative!
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There is still literally no mention of how any of this effects bows. Are bows not affected by any of the stats? are they just a base damage and that's it?
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@Xzait Bows get the added ability to poison at range. they might get more stuff in the future to make them feel more like a ranger (I remember seeing something about that)