im super are you ready
Posts made by Xzoviac
-
RE: Foundation
@Razvan said in Foundation:
In my experience you end up doing stuff wildly beyond your qualifications in small companies. I can't say Dynamight is doing the same, but looking at their team there's only one software engineer. Unless they hired new people, or the others help (learning a scripting language is usually trivial), I don't think it's possible for one person to do all the work.
These being said, adding a few more rewards on the website shouldn't take many resources (a third party may be involved tho, so it's hard to tell). On the other hand they already give quite a lot of skins and 15€ worth of gold to at least 100 - 600 people (someone who is exactly level 200 should have a better estimate). Only a tiny fraction of those people contribute with anything, the others just spam that "offtopic thread" or "welcome to Fractured" category (/forum). They even confirmed the foundation will expand to level 250 or 300. I feel like the rewards are amazing as they are right now. If I had a saying in this, I'd say the future rewards should be given more selectively to people who participate in tests and leave feedback, promote the game, or contribute to the forums in meaningful ways.
I would like Titles and Character borders over more shop chests, or dynamic gold, id rather pay for that.
-
RE: Foundation
@Pluto said in Foundation:
@Jetah said in Foundation:
@Pluto said in Foundation:
Eh, I personally think efforts should be spent on other endeavors. Thinking otherwise just seems pretty selfish/I need to be special imho.
Looks like they are already thinking of other tiers though.
it cost an hour of time for 1 person to create a few ideas. then another 1/2 to 1 hour to decide if they're added in and where. then 2-5 hours to get some good concept art approved. i'd say at best 7-8 man hours for 5-20 rewards. now the art can be sub contracted (which happens regularly) so the loss is much lower than what i have provided.
and they can release tiers as they're finished or major content patches so they aren't all given at once.
And then you consider the hours and hours spent to implement the rewards. Even a simple cloak takes a long time to implement. Pets? Yikes.
And all of those hours are spent into some arbitrary exclusivity? What a waste of time.
May be a waste of time in your opinion
But people like these things DS are already increasing it to 300So they obviously dont think it's a waste of time
-
RE: Best mmo features
@Gothix said in Best mmo features:
I wonder if investing in town technological and agricultural upgrades (perhaps aome special buildings) will affect resource spawn rate in towns zone of inflience.
Or if anything similar will be possible.
Perhaps investment in fishing center could cause more fish or better quality fish to appear in nearby lake.
But only creating the building shouldnt be enough. Residents should perform activities available through this building to maintain existance of better fish in the area.
Yeah I like that, would like it if mass killing goblins or any other mob in say the goblin caves, would slow down the spawns of that mob but increase the spawn rates of say rabbits and wolfs (if goblins hunt those things )
-
RE: Foundation
@Jetah said in Foundation:
@Pluto said in Foundation:
Eh, I personally think efforts should be spent on other endeavors. Thinking otherwise just seems pretty selfish/I need to be special imho.
Looks like they are already thinking of other tiers though.
it cost an hour of time for 1 person to create a few ideas. then another 1/2 to 1 hour to decide if they're added in and where. then 2-5 hours to get some good concept art approved. i'd say at best 7-8 man hours for 5-20 rewards. now the art can be sub contracted (which happens regularly) so the loss is much lower than what i have provided.
and they can release tiers as they're finished or major content patches so they aren't all given at once.
And if you consider the forum a extension of the game like a mini game it adds a lot of content maybe even 100s of hours worth of time sink keeping people intrested in the fractured world when not in game
-
RE: Best mmo features
@Gothix said in Best mmo features:
Back in the day, i used to pay for spare PC power cable, so when my mom took my main cable from me, hoping I would do stuff for school, i would pick up my spare cable so I could play more.
I wonder if that would nowdays be considered P2W or merely a convinience.
Having a better internet connection or a better pc is also pay to win we should throttle bandwidth and make sure everyone has 2 frames per second
-
RE: VIP Discount working in store?
Hopefully we will know in advance if prices will change
-
RE: Dungeons that are time locked
@Kesef said in Dungeons that are time locked:
@Jetah ... Not sure if you are just trolling or messing around, but I assume the OP is referring to a year in real-time, not game time :p.
OP said once a year (Game time) , so its probably game time
-
RE: Dungeons that are time locked
Used to play a mmo that you had to kill a certain amount of mobs before the boss room opend that was cool
-
RE: Extra races on Syndesia
I would like most the dnd races
Dwarf elf halforc halfling
Would also like all races to have extra transformations like undead, vampire
Reading a book atm how people turn in to vampires is by summoning a demon and the demon soul mixes with the other person and they fight for control eventually the demon will take over permanently
The only way to get rid of the vamparisem is to find the demons true name and expell it using the power of the true name to force the demon out
-
RE: New to the game...played last Alpha a bit.
Welcome hope you enjoy your stay
-
Best mmo features
What are your favourite mmo features you think made mmos of your past
Maple story 2 was the amazing house building system so nice making a house relaxing collecting cosmetics such a peaceful but action packed game
Maple story 2 jump in to a random mini game was ace felt really fun teleporting to quiz shows and races
Collecting music in runescape was a really cool idea.
I also love leveling lots of different skills in runescape
DC universe online making a hero and looking cool and how I wanted to look right from the start felt great
Another great cosmetic clothing wise was lotro I love that you could buy 1 item or armour for cosmetics and look how you wanted and a second armour for stats
Finally what i would like fractured to have
I would like fractured to have infinate levels but levels dont give you power, give you cosmetics leveling skills adds cosmetics or skill changes not power, I think all my favourite mmos have things to grind for and it be nice to still have level progression with out power progression