@Jetah said in B2P vs F2P:
@Xzoviac said in B2P vs F2P:
@RoyalX said in B2P vs F2P:
why do the dev took the b2p option and make the game low population when they can make the same amount of money or more by going f2p and make the game feel more alive ,i played the free alpha and i saw only 1 person all game ..
b2p is less likely to have bots, (because banned accounts have to be re-bought)
there's no proof that buying a box means less bots. it's more about the popularity and those willing to spend the cash on easily accessible farmable goods than a box that has to be bought.wow has bots, it has a sub and a box/expansion cost.
Key words are less likely
b2p is less likely 2 have toxic players, (because banned accounts have to be re-bought)
that doesn't deter people either. although it's much easier for a person to create a free account to be as toxic as they want without the main account taking action.
Having to rebuy a game because your being ashole may not deter the asholes, but it certainly feels good to the player that's forcing them to spend real life cash to continue being one.
f2p needs to have a f2p cash shop meaning they will need way more cosmetics, and possibly even the dreaded p2w, to support the game
every online game has a cash shop. that's just how they're designed.
Diablo 2 is a online game it has no cash shop, Its pretty easy to make blanket statements, it dont make you right,
what my point means, generally speaking b2p cash shops are better then f2p ones, not all the time ofc but fractured for one is a b2p model I like
even f2p games tend to be b2p during development
I personally would rather have a low population of good honest players, then a huge population of self entitled f2players that want everything for free, and whine when someone who spending money and supporting the game is stronger then them.
f2p breeds toxicity and i personally hope DS can sustain a B2P model permanently
no game in the last 5 years has opened as a subscription and maintained it. FF:ARR was the last but it's been over 5 years. I know this doesn't actually rebut your statement but just want to point out that most online games have swapped to a b2p+sub or went f2p.
Non of your points have rebuted anything tbh
But yeah your probably right in 5 years no mmo has opened and kept the b2p, probably because mmos just havent been launching recently the last big mmo to launch was a long time ago I cant even think of a big mmo from the last 5 years lol