@Jetah said in Opinion on Monsters after the alpha:
@Xzoviac
you do know that the beastkin planet will be invaded by demons, right? they will have forced pvp just not nearly as much as the other 2 planets. there has to be a way for cities to change hands. they'll need some type of pvp system for that.
i wasn't speaking specifically about any planet. i was speaking in general.
the developer already stated the game will be solo friendly and that very little content will need groups for. that means what i stated above.
i promise you the pve group wont keep the game alive. they're pretty finical in that they'll jump games to something else when it releases.
Demon invasions will last less then 30 mins irc, and will be fairly difficult to create/do
As specter said that is not how city's change hands. So you do not need some kind of pvp system for that.
I think when you speak in general you have to consider the game is designed for three groups of diffrent Play styles
Could you post a link or screenshot showing where the devs spoke about solo play, and also specifically said they wouldn't be adding much group content for the PVEers, as your previous statements of fact, as proven by specter, where actually your opinion?
So if PVE players are the only group that "jump servers when other things are released", what are the pvp group doing here?
Shouldn't they still be playing the first pvp mmo they ever tried?
Just to add a little credence to my opinion, I would consider WOW a PVE game, it has pvp sure, it even has Pking servers, but the player pvp consists of max levels sitting in noob zones killing the NPC's and anyone that walks past.
it has a arena and battleground, however its hardly a PVP haven
does wow not have the highest retention of players of any mmo?...
pvp is important no doubt, but PVE will be the life blood of this game....