Just here for the daily.
Posts made by Xulu
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Question about the Foundation.
I read somewhere the foundation is going to be shut down? When is that supposed to happen?
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RE: Question regarding Immortal Pledge
@Eurav said in Question regarding Immortal Pledge:
The carpenter NPC can be obtained ingame as well. It's not a crowdfunding exclusive.
It takes a while for your house to decay. You don't have to worry about losing your house because you didn't play for a few days.
If your house is destroyed due to lack of repairs, all your items inside are destroyed as well.This is one of the reasons I got the immortal package
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RE: Funding
@Jetah @Logain I wasn't saying fast travel for combat situations, I was saying fast travel as in horse rides from town to town or perhaps a gate system. That isn't combat.
And that is exactly where people who are not into large scale PvP misunderstand the result of their proposal. I'm going to give you an example. Let's say Jetah and I are both leading a large guild of 100 players each. Jetha's players all have fast travel and other 'convenience' benefits due to paying, non of my player has that. Now, it takes Jetha's guild maybe 100 hours to stack up enough resources to keep rushing into large guild battles/sieges constantly for 5 hours. But it would take my guild maybe 200 hours to accomplish the same, simple because they have to walk back to town and stuff, convenience, you know. So, 100 hours into the game, Jetha decides that his league is going to crush me, but while his people can continuously battle due to stacked up resources, mine can not after a short time.
I can't explain it any more simple or in detail sorry.Fast travel could be as it is in Albion Online, naked.
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RE: Hello from the new Fractured Community Manager!!
Congrats! Also, I'm glad I caught this message a day late because now I'm curious to see the new announcement!
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RE: Funding
@Jetah @Logain I wasn't saying fast travel for combat situations, I was saying fast travel as in horse rides from town to town or perhaps a gate system. That isn't combat.
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RE: Offensive/Defensive Raiding Mechanics
I'm all for environment destruction in raiding mechanics. It gives a sense of reality when raiding. Also, in reference to "taking" a city/town, it involves a lot of planning. If you decide to take a town, how much of it are you going to destroy? You have to consider rebuilding after the siege and if you have just thrown up your hands and yelled YEEHAW, you may be going backwards after the conquest.
Planning should be a big part of the mystery. Can you take this town with some sort of a "silent coup", how much force do you need, what intel have you gathered, etc. all seems to be a viable style of play. There is always room for a good old fashioned war, but having options is good.
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RE: Funding
I have a few points I'd like to make.
- There are some people in this thread that need to pick a decaffeinated version of their coffee.
- I agree with cash shops for cosmetics or convenience. If you can get someone to pay in lieu of what they may consider a waste of time, it doesn't hurt anyone and people can choose to do it however they wish. IE, house plans, faster travel, cosmetics, etc. None of this would affect the rate of how fast you can kill someone or clear monsters, dungeons, etc.
- @Prometheus I think you all are doing an amazing job and my hope is that this game really takes off for everyone. Having PvP, PvE, PvX as a viable option for all people in the game is outstanding. I also think that you all could do as some others suggest with cash shop types of things. A way for the community to help support this game post launch is amazing.
- Arguing on the internet...no one wins. Discussions and debates...get creative ideas across lines.