For the love of all that's holy, I'm so glad we are back from Glyph! That is all. Have a nice day.
Best posts made by Xulu
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OMG Thank You!
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RE: Open Playtest Server Restart (May 29, 1pm CEST)
And THAT's why it's alpha!
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RE: Patch b.1.0g - Economy, PvE & PvP Balancing
@Prometheus In Discord you said, "A wide nerf is a hard decision to make, but it's the right one."
And coming from over 30 years of gaming, I can tell you, that has never been a good option, ever. I have played more MMO's than I can count and nerfing so hard is never a good option for the customer base. I won't even go into the "neutral" buffs of divines, that's for another topic.
More people solo in this game than they do group. It's a fact, I see it everywhere I am playing. At most, you will see a duo. Sometimes 3. It's rare that large groups are out farming. So, we kill the solo farmers, the silent majority that play the game? I just don't see the logic. Who cares if people are doing "well"? It's harder for people starting out until they learn a good playstyle, but now, a lot of people go back to the drawing board to see what the next meta is and that's obviously intended. But what then, nerf that too? If ogres were never meant to be solo'd, that should have been from day one. Ogres have always been solo'able. So, if that is just stripped from people, what are they to do now? Luckily, I can get my GF to play with me and I "was" able to tank while she killed stuff. Who knows now.
I know you all are doing your best, but for a moment, think about what happens when you take some of the fun out of the game for people who enjoy going into the woods and hitting chest camps, or killing some ogres, etc. I haven't been in the game, just read what @Yalah had posted and, more than anyone, that guy knows what he's doing.
Love you guys, this is the most dedicated I've ever been about a game, but hold off the nerf bat. Take another look and step back. Instead of nerf, buff.
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RE: Where can I view what stats do?(Detection/Willpower/ETC)
@Deftly I agree, it would be nice when you pull up your character you could hover over the stat and it gives a brief description.
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What's your motivation for your pledge pack?
So, I got the immortal package. I liked the perks it has to offer such as: VIP for life, house, carpenter contract, etc. Now, I don't know what that means per se, but it sounds like something I'd kick my own ass for not having when the game is released. I don't know what the size or look of that house or whatever is either, but I'm guessing that to NOT have it would be a very daunting task once release happens.
As far as game play, I like testing things and giving my two cents. Truth be told, apart from my own observations, I want to be "in the know" by the time the game releases so there isn't such a curve at first. Alpha allows you the advantage to make all the mistakes everyone else will be making when they first start.
I like to help others as well, so knowing a bit about the game prior to launch is a good way to make friends or be helpful to new people when they start. I've tested other alphas and played days on end before figuring out something that would have saved me hours/days of time. If I can help someone do that, it feels good.
Finally, even though there is limited information and the updates aren't back to back, it tells me that they aren't willing to just put out a bunch of hype just to get the numbers. I like the air of mystery. I've enjoyed most every video they have and the entire idea around the three worlds is really cool. Anyway, I've rambled too much.
What's your story?
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RE: Not A Guide: Gladiator Background (Pre EGC)
Extremely interesting read. I'm anxiously awaiting the next update!
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RE: What I can do, can't do and won't do.
Won't hold my hand? What kind of game is this?! We all need to have our hands held at some point. A quick hug wouldn't hurt either. Being in mom's basement, I don't get the loving affection I deserve.
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RE: Bounty Hunting & Jails - Official Feedback Thread
What I honestly see happening, regardless of this system, is that "evil" people will start on the demon planet, gain all the KP they can there, then head to the human planet, gain all of the KP there and start to really become toxic after that point. Sure, they will get a slap on the wrists but then what? They will befriend others of like mind and terrorize the planet. That will end up forcing everyone that thinks the balance sucks to move to Arboreus. This alone already has me thinking of trying to get all the KP I can on Syndesia, then moving to Arboreus and never looking back. Is that what the devs want? Who knows.
I've watched the global chat. I don't want anything to do with some of those toxic people at all. I actually saw someone in global say "I will go to your house and kill you over and over". That statement immediately soured my taste for this game, and I've been here years. I'm just saying this is only my opinion, but there are many silent people out there that think the same way.
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RE: Fall Alpha Launch & Dev Update #2
I don't want to be negative Nancy here, but are there NO places to solo mine? That's ONLY going to be available to cities? Which, in turn, will be run by a governor that may only get all crafting mats for himself?
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RE: Funding
I have a few points I'd like to make.
- There are some people in this thread that need to pick a decaffeinated version of their coffee.
- I agree with cash shops for cosmetics or convenience. If you can get someone to pay in lieu of what they may consider a waste of time, it doesn't hurt anyone and people can choose to do it however they wish. IE, house plans, faster travel, cosmetics, etc. None of this would affect the rate of how fast you can kill someone or clear monsters, dungeons, etc.
- @Prometheus I think you all are doing an amazing job and my hope is that this game really takes off for everyone. Having PvP, PvE, PvX as a viable option for all people in the game is outstanding. I also think that you all could do as some others suggest with cash shop types of things. A way for the community to help support this game post launch is amazing.
- Arguing on the internet...no one wins. Discussions and debates...get creative ideas across lines.
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RE: Season One Overview
Uh hem, are we getting palaces this patch? (Sorry, had to ask...........again)
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RE: Funding
@Jetah @Logain I wasn't saying fast travel for combat situations, I was saying fast travel as in horse rides from town to town or perhaps a gate system. That isn't combat.
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RE: So what build is everyone going for when the servers come back online?
Bow probably to start, work a bit into mage. I enjoyed the mage!
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So, just today's feedback - good and bad
Pros - Graphics are good - I've had zero lag - easy to pick back up and learn the new stuff since last alpha test
Cons - For the love of all that's holy, the house building is terribad! Last alpha, eh, I lived with it but I've come to realize that building a house sucks and takes forever. Maybe a lot of people like that kind of thing, I'm not one of them. I get it, the sense of accomplishment, etc. but there's a limit to that. Walking for hours at a snails pace just plain sucks. No carts, no speedy way to get mats, waiting on respawn so you don't have to walk for 2 minutes straight back and forth each....damn...log...
Then, the bears and black wolves, big spiders - Why do they have a gazillion HP's? I get it that they hurt bad when they hit, but 140 arrows or so to kill a bear/wolf, etc. is no fun really. If I hit a bear in real life with 140 arrows, I'd turn it into a porcupine.OK, that's it, still love the game though
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RE: Not A Guide: Gladiator Background (Pre EGC)
Once again, a great read Thanks for the post!