@Polaris said in Fractured Noob Feedback List 4/12/20:
The Tutorial
• In general, a tutorial teaches a player how to play the game: what the controls are, what icons mean and where to find things. The current tutorial works about 50% of the time.
• First, players need to understand that they really need to complete the tutorial in order to progress and learn. This is not apparent when you spawn, so needs to be highlighted. In addition, it should be emphasized that multi-part quests should be completed in order or you’ll have to go back and redo to get credit for doing them.
• Second, the green markings on the map are not useful if you don’t know what they are for (I originally thought they marked the town). Explaining that the green markers show tutorial quest locations or adding tooltips to them would be very helpful.
• Third, while I appreciate that having to figure things out on your own produces a certain kind of satisfaction, I mostly feel like I shouldn’t have to do that in a tutorial. So, how to equip a weapon, how to ensure your class can use the equipped weapon, how to obtain a spell/skill, how to learn and use a spell or skill you obtained, how to memorize a preset – these are all things that should be explained early on so players can intuit deeper things later.
• Players need to know that there are no levels but there are Knowledge Points that are spent to learn skills. I saw a lot of players asking about that today. There is more but it is a lot more granular. Overall, the tutorial needs more time spent on teaching players how Fractured does things.
You have a good points here and especially related to the tutorial. I personally did not notice at first those tutorial tasks and I was running around trying to figure out what I should actually do. I was also confused of those green stars on the map and it took me a while to figure out what they actually stand for. Now because I could craft almost everything from the beginning so I also did even those were meant to be crafted later. It was annoying to gather resources and craft items second time to get forward with the tutorial, especially because it was hard to find flint stones at least when compared to other resources. Furthermore, all the houses looked kind of same and I was running a good time around finding the hide process station for example.
I had also issues to memorize the abilities because it took me some time to figure out I need to push mouse right button to select those. I guess left button would be more obvious choise or a specific button on the screen. Then one task was learn the bash ability and because we are talking about tutorial maybe that should go hand in hand with the bear killing task. Okay I was able to check the ability progression from knowledge section because I know beforehand where to find this information. This just made me wonder what about totally new players, was it easy to unlock this bash ability?
Overall the experience from the tutorial was not that good tbh but I see how it can be improved in the future. It did not help that after a minute gameplay I was stuck between a fence and crafting station. However, the tutorial can be improved and it is a good thing to have. It could be more informative and let player to do only the steps in tutorial and nothing else.