Another character I've been considering is a Chadra abomination martial artist that relies on mobility skills, divination, and abjuration for defense: 14 str, 20 dex, 14 int, 10 con, 15 per, 10 cha.
One of the interesting things to consider is that evolved races have their stats automatically adjusted; you don't get to reallocate your stats on transformation. The example that was given in the races Q&A was that liches get +int -cha. This would allow you to get higher stats cheaper assuming the increase and decrease are the same. Let's say a chadra that turns abomination gets +2 str -2 dex and before transformation has 18 str and 15 dex; transforming would take them to 20 str (8 creation point difference) and 13 dex (2 creation point difference) giving them a net of +6 creation points.