@FibS said
. but still an utterly pointless farce that adds nothing to a game except anti-fun.
In your opinion. I love the way they are handling death. If you pay attention it is very hard to die to begin with. If you sleep in a city near where you are adventuring there aren't any nightmarishly long walks to get your corpse. The excitement that I get from the chance at dying and losing what I am carrying is fantastic. I have played games with the only penalty you have is "oh dear a tiny experience debt and I have to run back to where I was fighting" soooo boring!!!
I jumped on board this game because it is what it is. With the number of options for play style, ease of survivability, and the fact that you can craft your own armor, asking for them to nullify the penalty for death is ludicrous.