That really isn’t comparable, at all haha. These aren’t physical items that have been on sale for awhile. The thing about physical merchant sales is the fact that things have been iterated on, and newer, better items become available. Thus, the old items get marked down to get them moved. If Dynamight followed that model, I’d be EXTREMELY worried, not just slightly perturbed.
If I need to clarify, this would be like Dynamight creating newer, better packs than those from the Kickstarter and then knocking down the prices for the Kickstarter packs permanently, until they are sold out. However, the Kickstarter packs are digital so they can’t sell out... might as well leave them up forever, eh?
Steam has a similar problem, minus the physicality of the item of course. Steams has production/released games. Bringing up early access isn’t valid either, that’s still “release” in my book.
And the most important factor? Neither steam nor target are crowdfunded sources. We (or I) backed the Kickstarter in full confidence that I would be treated fairly and newcomers would not be given a better deal that I cannot take advantage of for my tier.
@Bailey
It really is, I’m pretty used to these cash grab tactics from developers by now. The two that hurt me the most is star citizen, and now fractured. I’m still interested in both games, but... it’s different after something like this. Thankfully novaquark has held true so far with dual universe, there is yet hope!