Navigation

    Fractured Forum

    • Login
    • Search
    • Recent
    • Tags
    • Users
    • Groups
    1. Home
    2. Nyquil44
    3. Topics
    • Profile
    • Following
    • Followers
    • Topics
    • Posts
    • Best
    • Groups

    Topics created by Nyquil44

    • Nyquil44

      Great Axe Warrior
      Character Builds • melee axes great axe warrior strong • • Nyquil44  

      4
      4
      Votes
      4
      Posts
      264
      Views

      F

      @Nyquil44 Hello! Is it possible to get screenshots of your build? talents, skills, armor, weapon material for craft... Thanks, im new and want to try the great axe as a main
    • Nyquil44

      alpha 2 test 2
      Questions & Answers • • Nyquil44  

      9
      0
      Votes
      9
      Posts
      331
      Views

      Specter

      @Vortech Most likely. Prometheus told me a few weeks ago an announcement on the next test date is coming.
    • Nyquil44

      Honest thoughts on stress test.
      Discussions & Feedback • • Nyquil44  

      11
      1
      Votes
      11
      Posts
      447
      Views

      Kralith

      @Nyquil44 said in Honest thoughts on stress test.: Thought stress test was success as intended to push server to its limits which worked rather smoothly. Indeed it was a success, the News tell you how good it was Enchanting is complete and utter garbage, just randomly putting mats into enchanting table to hope its something that helps your class. Uhm... no, it is a very helpful crafting possibility. And it is not even random. You can very good combine to get exact the enchants you want and apply them all. I guess you should take a more detailled look to the enchanting next test Make a table that says you need 20 mushrooms for crit enchant or 20 blank for durability boost etc pretty simple fix. By all Gods, please no! That would be the most boring crafting for Enchantments ever. Bows can we get one skill besides poison see mages running around with 5 different ones and i have nothing. 90% of the time i was running around gathering stone and tree branches to make arrows instead of actually fighting mobs. I am very very sure you will be able to play a cool Hunter with much Skill possibilities, you just need to find the right ones. We Arcanists don't have 5 Skills, while you just have 1, for sure. It probably just feels for you as if it would be like this. Also never forget, we are in Alpha, that means much Balancing will happen in future. Remove the need to craft arrows when you use bow you should have unlimited arrows. I would literally craft 1000 arrows and use them in half hour then spend 45 mins making thousand more which is insanely annoying and complete waste of gameplay time. Uhm, unlimited arrows? How you will create a kind of economy, if you making just all things unlimited? Probably a topic of Balancing, but would makes no sense to get Arrows out of the nowhere. Next is poison when you enchant a bow it should be on said bow till durability reaches zero and not have to constantly reapply. All bow users spend way to much time gathering mats for arrows and poison fix asap its really bad and thanks for listening. All my bow users please stand up and be heard. Somehow i do not really understand, what you demand here. You mean, poison should apply to the bow as long the bow is not broken? Beside some demanded infinite use of an very possible valueable trade good, it makes no sense to poison a Bow, since you don't throw it to your enemy, but the arrow @Nyquil44 said in Honest thoughts on stress test.: @Razvan Enchanting was clearly rushed into the game to say hey look new feature instead of being thought out properly and then implemented at the right time @Pickle said in Honest thoughts on stress test.: I like the idea of the enchanting system and yet I do feel it was somewhat rushed. Perhaps to give the previous testers the “new thing” I feel it needed tool tips for the symbols so it wasn’t such a chore to figure out the symbols and their respective properties. Having said that I enjoyed figuring it out. NEW THINGS YAY! For sure it wasn't implemented to give old players something new. It was implemented to get tested. It wasn't rushed, because it is in the test exactly at the right time. It will be a corefeature of the game, so it has to get tested as early as possible, even with bugs. But what i can say, it had not that much bugs. It is litterally a well implemented feature, that works quite good from start. And it is of course well thought through. Once you get in it, it is almost intiutive. Find the right rare stuff and combine it for your sake.
    • Nyquil44

      Knockdown
      Discussions & Feedback • • Nyquil44  

      3
      1
      Votes
      3
      Posts
      238
      Views

      Nyquil44

      @Prometheus thanks again for the fix and super quick reply.
    • Nyquil44

      Server issues
      Discussions & Feedback • • Nyquil44  

      3
      0
      Votes
      3
      Posts
      101
      Views

      Nyquil44

      they are restarting it to address issue now finally.
    • Nyquil44

      Two Handed Melee build
      Discussions & Feedback • • Nyquil44  

      51
      1
      Votes
      51
      Posts
      905
      Views

      Nyquil44

      Quick test video showing accuracy improved
    • Nyquil44

      List of general problems and bugs
      Bug Reports - Closed • • Nyquil44  

      3
      0
      Votes
      3
      Posts
      142
      Views

      Prometheus

      All bugs reported fixed in version a212
    • Nyquil44

      Download is ready for next test
      Discussions & Feedback • • Nyquil44  

      8
      0
      Votes
      8
      Posts
      292
      Views

      Lamoth

      Im in!!!!!!
    • Nyquil44

      point placement suggestions?
      Discussions & Feedback • • Nyquil44  

      7
      0
      Votes
      7
      Posts
      306
      Views

      Gothix

      Depending on which school of spells you want to focus on, you will need different attributes to pull out the most out of those spells. https://fracturedmmo.com/feature-spotlight-4-skills-galore/ For example for what we could call a "classic mage" (or Invocation School in Fractured) bring up INT as much as possible. Then check out which secondary school you would like to mix in (check out that spotlight) and select that attribute to bring up next. For example if you want to mix in DIVINATION for utility (alongside your destructive INVOCATION spells), alongside INT, bring up PERCEPTION as well. Whatever is left over, it is smart to spend on some CONSTITUTION, since this is a full loot PvP MMO, and unless you will opt to play only on Arboreus, you will need some survvability as well. At least this is what I would do as "mage"... INVOCATION + DIVINATION schools, giving me destruction and utility. INT + PERCEPTION + some CONSTITUTION
    • Nyquil44

      Hello All
      Welcome to Fractured • • Nyquil44  

      10
      1
      Votes
      10
      Posts
      409
      Views

      krzych2

      Greetings!
    • Nyquil44

      Claiming Game Name
      Questions & Answers • • Nyquil44  

      4
      0
      Votes
      4
      Posts
      281
      Views

      Jetah

      @Nyquil44 said in Claiming Game Name: @Jetah thanks so much for responding will keep eye out for that email have a great day it could be next year or the year after. I do suggest to stay active on these forums for the Foundation Rewards. there are some nice cosmetics to get by being active.
    • 1 / 1