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    Chapex

    @Chapex

    TF#6 - DIPLOMAT

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    Chapex Follow
    TF#9 - FIRST AMBASSADOR TF#8 - GENERAL AMBASSADOR TF#7 - AMBASSADOR TF#6 - DIPLOMAT TF#5 - LEGATE TF#4 - EMISSARY TF#3 - ENVOY TF#2 - MESSENGER TF#1 - WHISPERER

    Best posts made by Chapex

    • Well deserved

      My congratulations to @Specter on his contributions to the forum as moderator and on his new position taking on the role of community manager! ๐Ÿ‘


      COMMUNITY MANAGEMENT
      There have been a few discussions regarding community management (or lack thereof) on our Discord in the last few weeks. Since the start of the year, weโ€™ve tried to release blog updates regularly โ€“ thatโ€™d be 12 so far, quite an improvement over the 14 we released in the whole of 2019 ๐Ÿ˜‰

      Aside from that though, we are aware that our presence on the forums and on Discord hasnโ€™t been great. Our previous community manager Znirf has left the studio in January, and we havenโ€™t been able to find a replacement yet, both because of covid-19 and because weโ€™re trying to focus all our resources on game development.

      While itโ€™s likely going to take a bit before we have a new community manager, our beloved moderator Specter is going to step up in community management duties. He is already planning new community activities, so stay tuned! ๐Ÿ™‚

      Link: https://fracturedmmo.com/city-claiming-has-launched/

      posted in Discussions & Feedback
      Chapex
      Chapex
    • Building a home

      I present to you my refuge. Built with little time (2 days) since I entered this Alpha late and it was difficult for me to get the necessary gold quickly, however I am more than satisfied with the result obtained.

      Initially I put this topic on the contest forum but later I realized that I already had an access key ๐Ÿคฆโ€โ™‚๏ธ which I obtained by purchasing a founder pack so I deleted it and brought it here simply to share.

      I hope you like it!

      Foundations

      Cimientos.jpg

      Floor

      Piso.jpg

      Materiales para piso.jpg

      Piso terminado.jpg

      Columns, walls and doors

      Paredes.jpg

      Puertas.jpg

      Terminado.jpg

      Outside

      Exterior.jpg

      Exterior 2.jpg

      Furniture and workstations

      Muebles 1.jpg

      Muebles 2.jpg

      Deserved rest

      Descansando.jpg

      I really enjoyed the whole process, from resource gathering, transportation, and creation.

      To think that this is an Alpha state, is promising all it has to offer in the future.

      Cheers!

      posted in Discussions & Feedback
      Chapex
      Chapex
    • RE: How will you be making your $$$?

      I plan to be an Erwydra ๐ŸฆŒ who, after building her house ๐Ÿ  , will live very quietly in the forests of Arboreus ๐ŸŒฒ ๐Ÿƒ ๐Ÿฟ , gathering resources ๐ŸŒพ ๐ŸŒพ , crafting โš’ and venturing into Magic ๐Ÿ”ฅ โ„ โšก .

      At the moment with no plans to conquer the world ๐ŸŒŽ or fill my coffers ๐Ÿ’ฐ

      posted in Discussions & Feedback
      Chapex
      Chapex
    • Foundation and Future

      My participation in the Fractured foundation is recent, therefore, to evaluate its evolution and current state, I had to resort to the available information.

      If there is any discrepancy, do not hesitate to let me know in order to have a real current panorama of the state of the foundation system and the game.

      Taking into account the information that I was able to collect, I construct the following graph that tries to reflect the evolution of the foundation system from the start of the kickstarter campaign to the present day.

      For this, I rely on the information on the kickstarter page, the official announcements of Dynamight on this website (News) and the data reflected in the Fractured Store.

      36c0fd85-5dff-40b4-b0f5-aebd6854eb61-image.png

      The Kickstarter campaign began on 06/25/2018 with an announcement by Dynamight on 06/26/2018 reflecting an initial collection of 30% of the total target set (โ‚ฌ 100,000).

      At the end of the campaign on the Kickstarter page a collection of โ‚ฌ 111662 is reported by 1050 patrons while in a Dynamight announcement on 07/26/2018 a collection of โ‚ฌ 130,000 is reported. Perhaps this discrepancy has to do with some type of private investment outside the Kickstarter system since at one time the participation of investors was mentioned.

      At the time of my arrival to the project, the Kickstarter campaign was already finished and in its place I found the Fractured Store which reported a total of โ‚ฌ 385,999 as of 06/01/2020 and which slowly shows growth in the interval of 2 consecutive days of about โ‚ฌ 400 approximately.

      I do not know if the Fractured Store contemplates the amount raised in the initial campaign or if it is a total raised independently.

      Taking these values โ€‹โ€‹into account, the time elapsed since the start of the project (which requires constant financing) and what is missing ahead (based on the Alpha state of the game and the improvements it shows it needs) would be good to have information on the part of the developers that transmits security regarding the future investment capacity to achieve the proposed goals.

      On the other hand, the lack of press and Marketing in the media regarding the game is notorious. In this regard it is understandable since AAA companies generally tend to invest approximately the same amount of money invested throughout development in massive advertising campaigns, which is something unthinkable for a project of this nature.

      In this regard, I think that most of the task falls on the community.

      I sincerely hope that the funds raised by Dynamight will enable them to keep this project alive and can launch it as soon as possible.

      The further the date is in order to see the project materialized, the less likely it is to retain the interest of the people who are approaching and that combined with a great lack of publicity and press can be fatal.

      Cheers!

      Update 06/06/2020: https://forum.fracturedmmo.com/topic/11109/foundation-and-future/7

      posted in Discussions & Feedback
      Chapex
      Chapex
    • RE: Foundation and Future

      Hello Nekrage!

      Your effort to bring this project to the gaming community is very helpful.

      I have been playing video games for many years and for a long time I was looking for something new and that really caught my attention.

      In the search I found one of your videos and I found out about Fractured.

      I started looking for information and I really liked what I found, that's why I decided to buy a founder pack (by the way, I use the promotional code associated with your video ๐Ÿ‘ ) and I hope to see the evolution of the game in the near future to decide if I upgrade it.

      I understand that many are concerned that developers spend time on advertising, marketing, and interaction on social media or the web, but there is a balance between development and advertising.

      There's no use in a well-polished and finished game that nobody knows about and which no longer has the funds to support itself.

      At the moment the only source of quick income is the community and to attract them and decide to invest, it is necessary to show them insistently all the potential that Fractured has and that this potential is an imminent and palpable reality.

      The other option is for Dynamight to attract private investors that provide them with a good flow of money, but that also depends on the perception and the Hype that the project creates in the community, which translates into the ability of these investors to recover their investment and earnings in a short period.

      posted in Discussions & Feedback
      Chapex
      Chapex
    • RE: Goodbye Grind?

      @Tuoni

      For this reason, as the mechanics of repeating the same thing over and over again is inevitable at a certain point, what you have to focus on is the "perception" that these mechanics cause in the different types of players.

      It is at this moment that diversity comes into play.

      When a target is specifically behind a single type of repetitive mechanics it is impossible to avoid that many feel that it is simply more Grind, pure and hard or smoothed and sweetened but Grind in the end.

      On the contrary, if said objective can be achieved through different paths, it is very likely that each player chooses the one that best suits their needs and in this way their perception of what they are doing is more gratifying.

      I think that the problem of Grind is not the fact of having to perform the same action repeatedly, but the feeling that this generates in each one.

      If that feeling is negative, boring or frustrating but necessary to achieve a goal, the player is subjected to something that generates rejection and that must be done repeatedly.

      If that feeling is positive, fun or rewarding and it is also the direct path to what one seeks to achieve, the player will not only not get tired of doing it but will be grateful.

      No matter how much effort they put into remodeling a mechanic to achieve a goal, the key is how diverse are the paths that allow achieving that goal.

      posted in Discussions & Feedback
      Chapex
      Chapex
    • RE: Upcoming Alpha Test 3 Will Be In July

      News Link here https://fracturedmmo.com/city-claiming-has-launched/

      ยจALPHA 2 โ€“ TEST 3
      Weโ€™ve mentioned this in the previous post, now itโ€™s official: the start of Alpha 2 โ€“ Test 3 has been moved to July due to a few quirks that are making the implementation of player cities and the talent tree more complex than expected.

      Some of the issues are performance-related, both in the client and the server:

      The client is hit by framerate drops due to the rendering of constructions and calculations of pathfinding in cities;
      The server is using way too much bandwidth, which becomes particularly problematic when a lot of players are close to each other.
      We have already figured out a solution to all of the issues above โ€“ the bandwidth fix actually relies on a โ€œnewโ€ feature of SpatialOS we never used. The implementation will take a few days, however.

      We hope youโ€™re not too upset by the delay โ€“ we could have released the fixes during the test, but we want your experience to be as smooth as possible from the start ๐Ÿ™‚ Weโ€™ll let you know the exact starting date as soon as possible.ยจ

      posted in Discussions & Feedback
      Chapex
      Chapex
    • RE: Well deserved

      @Specter

      ...not an official community manager... ๐Ÿค”

      Let me see...

      • Active Moderator (The lost forum titles Savior).
      • More admin rights.
      • Maintain the Discord.
      • Maintain the forum.
      • Maintain the website.

      ๐Ÿ™„

      ๐Ÿค”

      I tell you, (not official...๐Ÿคซ...) you deserve it ๐Ÿ‘

      posted in Discussions & Feedback
      Chapex
      Chapex
    • RE: Building a home

      @Razvan Amazing, looks perfect! ๐Ÿ‘

      posted in Discussions & Feedback
      Chapex
      Chapex
    • RE: Building a home

      @Ostaff the dangers out there are real๐Ÿ’€๐Ÿ‘ป๐Ÿบ๐Ÿ•ท๐Ÿ•ธ

      posted in Discussions & Feedback
      Chapex
      Chapex

    Latest posts made by Chapex

    • RE: Getting back into action!

      Ty for the Info!

      posted in Discussions & Feedback
      Chapex
      Chapex
    • RE: Getting back into action!

      Well I think it hasn't changed too much. ๐Ÿ˜†

      posted in Discussions & Feedback
      Chapex
      Chapex
    • Getting back into action!

      Yes, it is a bit of an exaggerated title but it sounds exciting!

      After some time away from the game and the forum passed by here to see how everything is going.

      Any interesting clues or data from the current alpha stage?

      From what little I could see is the participation with G.Round to promote the game and provide access to the current alpha test.

      I would appreciate any comments that let me know how things are going around here!

      Thank you!

      posted in Discussions & Feedback
      Chapex
      Chapex
    • RE: What is the point of having your own plot of land?

      From the role point of view, the house system needs to improve in terms of the possibility of choosing different styles of construction and decoration, customization of colors and textures, etc. In that sense, at the moment it has no use.

      Another way to see it would be the possibility of setting up a crafting room, storage and other utilities individually, for those players who prefer to keep their activities concentrated in one place and solitary and isolated. In that sense, at the moment it has no use.

      There is also the option to select it as a resurrection point and when acquiring a lot close to a specific area of โ€‹โ€‹interest it would be more convenient to appear after a death and continue with the activities. If I am not mistaken at the moment this is not possible, therefore it has no use.

      In summary, at the moment there is little that I would be interested to see in the game that is implemented and is useful. Yes I know, it is in alpha state, but it is difficult to know in the future what they will end up implementing and how satisfactory it can be, for the moment the acquisition of land to build a house was something that provided in the previous alpha and I do not think I will try again in the current one.

      What's more, in this new alpha my gaming experience was affected by the same problems as in the previous one. Lack of fluidity in the movement of the character, fluctuation in latency, lack of response in skills during combat, imbalance between the life / damage of the most basic NPCs and my character, repetitive and low interest loot, invisible barriers in the terrain, targets out of sight for no apparent reason, unbalanced speed of certain NPCs, etc.

      The time this project is in development, the recent lack of communication from developers with the community, the little of what is currently implemented and the waiting times between one test and another that lead to one trying other products. which are much more tempting make me lose interest in this project.

      I do not regret my small investment and I really hope that the game is a success, but honestly at the moment I do not have great expectations regarding what it can be.

      posted in Discussions & Feedback
      Chapex
      Chapex
    • RE: NO EU server? no thanks!

      I never have a dedicated/region server in my all life as a gamer. I always play with a latency of 100+ in US servers and 200+ in EU servers.

      I never have the 50- latency feeling in my online sessions, plus to this, in most of the cases the language in games are others than mine.

      I know in first hand your feeling about this, but it is all about cost/deman ecuation for developers and private investors.

      The game is a backed/founded by players + small private investment proyect with low budget and a small team in an alpha state right now, i think you need to wait to make demands like deddicated/region servers.

      In the end, if the game result is succesfully and players in EU are enough you are gonna have your desire server.

      At the moment I do not think this is gonna happen, so, keep calm and enjoy what you have, or, look for a better game experience for you, is a matter of personal choice.

      posted in Discussions & Feedback
      Chapex
      Chapex
    • RE: Common misconceptions of "Alpha Testers", and expectations?

      When a company bases its tests on a group of users to whom it sells access to the alpha and beta stages, it cannot pretend that each and every one of them acts as expected.

      If what you are looking for is a spectrum of players who understand very well the dynamics of a test and are willing to invest their time purely and exclusively in testing the state of the game according to well-defined parameters, offering a detailed and well-focused evaluation and In this way, having a real overview of the state and progress of the product, they should offer access to users who demonstrate that they understand what is sought from them and who can demonstrate their previous experience in similar participations.

      Nowadays it is very common to see that companies use the test stages as a means of generating income and attracting customers, not only users can be blamed for misusing these test stages.

      Packages with titles, pets, mounts, cosmetics or benefits at the account level that include access to the alpha and beta stages make it clear that the type of public you are targeting is very varied, therefore the results of such participations should not be objected or subject to analysis.

      Perhaps this is not the smartest way to use such access?

      Totally agree.

      That there is no point in investing money in a project for which you get the opportunity to contribute to its success during development and are wasted on irrelevant issues?

      Totally agree.

      But things are what they are and the act of accepting a person to participate in an event for which:

      • No previous experience is required.
      • It is not evaluated whether said person understands their role.
      • Their participation is not evaluated to determine their continuity in future stages.
      • Get access based on the amount of money invested.

      Well, I think it is obvious, not everyone is going to meet the expectations and as I mentioned above, they are not the only ones responsible for this happening.

      posted in Discussions & Feedback
      Chapex
      Chapex
    • RE: What is your biggest want in this game?
      • Good Lore.
      • Good PvE.
      • Good crafting.
      • Good RNG.
      • Good level of interaction Player-World-NPC.
      • No Macro-transactions and lootboxes.
      • No Paywalls.
      posted in Discussions & Feedback
      Chapex
      Chapex
    • RE: My Alpha 2 Test 3 first impressions

      @Kralith Like any magic trick, the truth needs to be revealed as it is hidden from the gaze of the spectators.

      According to reports in the web, those who invested money in CoE - Soulbound studios and believe they were scammed are close to getting legal representation for a lawsuit.

      Some info here if you want:

      https://massivelyop.com/2020/04/07/disgruntled-chronicles-of-elyria-backers-seek-aid-from-the-washington-attorney-general/

      https://www.reddit.com/r/ChroniclesOfElyria/comments/fw1jaq/the_washington_attorney_generals_office_has/

      https://www.reddit.com/r/MMORPG/comments/fxx37u/chronicles_of_elyria_verbally_backtracking_to/

      https://chroniclesofelyria.com/news/34997/A-letter-from-Soulbound-Studios-to-our-Community

      posted in Discussions & Feedback
      Chapex
      Chapex
    • RE: My Alpha 2 Test 3 first impressions

      @Dordolio yes, CoE was a 7.9 million magick act of disappearance...

      ๐ŸŽฉ ๐Ÿ‡ Pipeti popeti puffff! ๐Ÿ’ธ

      posted in Discussions & Feedback
      Chapex
      Chapex
    • My Alpha 2 Test 3 first impressions

      Log in to the game...

      bcd6e3d1-5364-436b-b532-1e3f8f3261bf-image.png

      Character creation...

      6f241bcf-d952-4d3d-823d-31c5c16dc0f9-image.png

      Time to Enter...

      bc1a985a-cda9-4fa8-a284-1b439263c8fc-image.png

      Game client response...

      ce54721b-bfb3-49a7-a524-c71651bf2154-image.png

      Me: Yea, it is ok...

      1a47d5e7-7bfa-4829-91d2-56277b52f385-image.png

      posted in Discussions & Feedback
      Chapex
      Chapex