@phaethonas said in GvG siege questions:
@benseine said in GvG siege questions:
I'm sure there will be a whole spotlight about this somewhere down the road. But what is the basis of the GvG siege content you devs have in mind for Fractured?
10vs10? 50vs50? 100vs100? Unlimited? Instanced for better performance? Open world for the best sandbox experience? You must have some global picture you can give us, right?
First things first. Instances are out of the game. Even pve instances are unlikely. PvP instances are even more unlikely from my understanding.
This brings us to;
Open world for the best sandbox experience
as the devs aim to;
...innovate the world of Sandbox MMOs by opening it up to audiences that have been cut off from what we believe is the most exciting online game genre out there - and one with exceptional growth perspectives, too.
That aside, unlimited is impossible for technical reasons (yeah, I know that you were kidding, but still, clarifying, just in case). As for their limit? That is unknown and they haven't made any announcements at a goal, as far as I know.
Considering a number of things like; a) the top down perspective with no heavy graphics, b) Unity, c) SpatialOS, I'd say that they will manage 100-300 tops.
But if they don't instance it, how do you prevent that the defending side pushes the number of ppl at the siege to +500 and crashes the server to prevent them loosing the siege? Or atleast make it so unplayable you just can't win?