So I came up with the idea that demons could harvest the bones of their victims and craft gear from it. But not only craft it, but also inscribe the names of your victims in the bones! If you hold your mouse over the item in your inventory/gear slot you see the names of your victims. An unskilled crafter will need many bones, far more then you can loot of a body, so if your hold your mouse over a helmet you see the names of player1, player2, player 3 and player4. But if you are more skilled at crafting you are able to craft an item of just one victim, so if you hold your mouse over it, it says it is crafted from player1. A master crafter would be able to collect the whole body and craft a stuffed beastman for example to place in their home, or a bone throne. Nice items to link in chat after combat
The only game that has something even remotely similar is EVE Online, where is you blow up the escape capsule from the spaceship you can collect it's frozen corpse from space:
Now Fractured has survival element and what you can carry will probably matter alot. So it's not something extra to loot, but more a choice whether you decide to loot the gear and the inventory or you start carrying bodyparts as loot. When doing invasion on Syndesia during ecplises and there are alot of bodies, it will really matter what demons will collect. Bones or gear. Maybe the fallen can get some gear back because the demons rather took all the bones instead.
Further more is't know that all gear will be situational. I would suggest the bone armor will have less dmg/protection then their bronze and iron counterparts, but have a boost to enchanting. I would also suggest to make it have very low durability, so it will quickly break. So if you are really proud to have crafted a weapon from the bones of your nemisis, player5, you will just put it on display in your house, like weaponracks in the Elder Scroll games:
This is just something extra for evil aligned demons. FFA full loot PvPers (yes PKers too ofc) will love this for sure. Plz reply if you agree!!! But I've also thought of something nice for the beastman. They don't kill ppl in PvP as much, but they have farmlands if I remember correctly (something demons can't do on their wasteland). While exploring they could find special trees (and plants that can be used to make really strong fabrics) and collect it's seeds/nuts to grow on farmland and make it into special wooden/cloth weapons and armor. Dunno yet what the best way is to make them situational, but thinking about very light, so extra room for more resources to carry.
Not sure if the humans should get something similar. I think humans should trade/buy if from demons and beastman if they want either of the two I suggested. Maybe let evil aligned humans collect animal skins from beastman to craft gear from that:
Would also make a catchy add for the game: "Play as an evil aligned demon and craft gear from the bodies of other players and carve their names in the bones for everyone to see!"
That would defenetly draw attention of alot of ppl hehe
Hope you like what I suggested!