Patch Log - v.a.2.4.1c
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Changes
- The power level of legends has been increased considerably. More changes (including AI behaviors) will be coming in the next days!
- The Health of monsters now resets when they start leashing. Strong creatures may not regenerate their health in full, but they still regain a substantial portion.
- The Wisp champion is now classified as Medium instead of Hard.
- The Earth Elemental champion is now classified as Hard instead of Medium.
- The Bear champion is now classified as Easy instead of Medium.
- The Giant Spider champion is now classified as Medium instead of Easy.
- Concussive Strike now deals Crush damage. Multiple concussive strikes stack with each other (up to 4 times).
Bug Fixes
- Harvesting clovers now correctly changes the nutrition levels of farming plots.
- Being overweight no longer prevents interactions with items.
- It's no longer possible to add more materials to Smelteries than it fits the UI.
- Bronze can be smelted again.
- Fixed a bug that caused weird move speed changes when players entered and exited paved roads when encumbered.
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Thank you so much!!! Really enjoying this alpha test so far. Been playing almost non-stop
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Thanks Prometheus!
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thanks . I am curious Are all the suggestions read by the producers or don't they have time for it?
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I thought the legionaries were hitting a little harder than yesterday
great update!
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Thanks for your continuous effort and work