Patch Log - v.a.2.4.1c


  • DymStudios - CEO

    Changes

    • The power level of legends has been increased considerably. More changes (including AI behaviors) will be coming in the next days!
    • The Health of monsters now resets when they start leashing. Strong creatures may not regenerate their health in full, but they still regain a substantial portion.
    • The Wisp champion is now classified as Medium instead of Hard.
    • The Earth Elemental champion is now classified as Hard instead of Medium.
    • The Bear champion is now classified as Easy instead of Medium.
    • The Giant Spider champion is now classified as Medium instead of Easy.
    • Concussive Strike now deals Crush damage. Multiple concussive strikes stack with each other (up to 4 times).

    Bug Fixes

    • Harvesting clovers now correctly changes the nutrition levels of farming plots.
    • Being overweight no longer prevents interactions with items.
    • It's no longer possible to add more materials to Smelteries than it fits the UI.
    • Bronze can be smelted again.
    • Fixed a bug that caused weird move speed changes when players entered and exited paved roads when encumbered.

  • TF#7 - AMBASSADOR

    Thank you so much!!! Really enjoying this alpha test so far. Been playing almost non-stop 😊


  • TF#12 - PEOPLE'S HERALD

    Thanks Prometheus!


  • TF#1 - WHISPERER

    thanks . I am curious Are all the suggestions read by the producers or don't they have time for it?


  • TF#7 - AMBASSADOR

    I thought the legionaries were hitting a little harder than yesterday 😰
    great update!


  • TF#12 - PEOPLE'S HERALD

    Thanks for your continuous effort and work 😉


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