Patch Log & Mini-Roadmap - v.a.2.4.0i
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excellent info
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@Logain
Guilty as charged. I mean don't get me wrong, the trade thing and legends will be cool as well. But being able to see warehouses bursting at the seams with goodies....yes please
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All I know is that when I'm in Goblin Hills with a non-partied group, I don't get any loot unless I get first hit.
It can be same group and I will get loot if I get first hit and no loot if one of them does. Even if they get first hit and then focus on another mob. Still won't be any loot though I know I did most of the damage because they were hitting something else. So I'm just going by results I see in game play now.
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Wait tanning tubs are 4 hours? I always get 16 hours ? Or was that a derp?
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@Serializer said in Patch Log & Mini-Roadmap - v.a.2.4.0i:
Wait tanning tubs are 4 hours? I always get 16 hours ? Or was that a derp?
Wrote it wrong, my bad. It's 16
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very nice!
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@Prometheus said in Patch Log & Mini-Roadmap - v.a.2.4.0i:
If you have fertile grounds, you definitely have enough to sell, even at high ranks
Yeah
I just figured that we have way more field spaces than we thought.
A River is dividing the Fertile Grounds and we missed, that we can place on the other side too.
That was the cause i asked about, how many fields are supposed to be on a Fertile ground, because ours seemed to be very small amount