[FRAC-1790] Blueprints don't remove materials from inventory
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I've made several blueprint items and none of them actually remove items from my inventory when built.
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This post is deleted!
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Have you put the materials in the blueprint after placing them? Because the placement itself doesn't cost ressources
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@AlcribLP said in Blueprints don't remove materials from inventory:
Have you put the materials in the blueprint after placing them? Because the placement itself doesn't cost ressources
I've successfully built all blueprints requiring things from my inventory (branches, small stone, rope, etc.) and none of them took out of my inventory. Camp Fires, all the work benches, etc.
You can also double-cheese the stone/logs also. Put your cart next to what you're building and double click/spam click. The first one would just do a single, all the others (providing your character just pivots and doesn't move) will do double.
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I certainly noticed this with the campfire. I'm carrying the same 10 stone and 5 branches with the since the start and can keep building campfires with those without consuming them.
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I also noticed this with the campfire & have been using the same stones & sticked from the start.
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Tried it now also many times and yes, it is until now with all blueprints the same
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@Prometheus in 2.2.0h the items get consumed again at least at campfires i noticed. Other things i did not build yet.
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Fixed in a220h