Sweet! Thanks for sharing! Globin massacre incoming......
Posts made by Yitra
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RE: Fractured Content Pills - Week 31, 2019
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RE: Becoming an angel
@Jetah said in Becoming an angel:
I expect to see a new character creation for it.
In one of the Q&A video's they confirmed that you get to choose how your angel or abomination will look like (access to character creation again), it's not depending on the choices you made the first time you created that character.
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RE: Becoming an angel
I expect something like the old version of WoW "Insane in the membrane"Achievement.
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RE: Races and playstyles
@Bryserker said in Races and playstyles:
From an economical standpoint it's much better to play on a 'safe' world if where resources are 'easier' to obtain. The balancing act on this seems precarious. If you balance it around more dangerous worlds having better resources (risk vs reward) then effectively you create a tiered resource system where the playerbase who does not want to interact with such a zone will feel obligated to do so anyway (or trade for it, but pay a premium). But if those resources can also be obtained safely there is no reason to take risk, invalidating the playstyle of players who do want to play in a risky environment.
That is one of the things I like, common resources are on every planet. But the special ones are different per planet. So basically, Every visit to another planet can be rewarding if you get those resources. And with the conditions on every planet, it is as hard for a beastman on Tartaros as it will be for a Demon on Arboreus. So far I understand how the devs are creating this, it seems balanced to me. Time will tell.
No apologies needed, we are discovering a new game and discuss things. It's like foreplay to me
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RE: Races and playstyles
@Bryserker So far I think it is a choice made by the developers. And one I love, obviously.
There are several ways to make PvP restrictions, An easy one, for example, would have been to make it literally impossible for every player to harm another player on Arboreus. In that way, my beast-man would be 100% safe.
What I like is the challenge for every player to be able to go to another planet (if he chooses so), only for a short time and with challenging conditions. If you would remove that (and everyone could happily mingle at their leisure), we could as well have one planet, with 3 different races to choose from. But then they had to make other decisions about making sure PvE players would feel comfortable to play their game as well.
So the way I see it, this adds up to the choices you can make in playstyle. Some will go to other planets, takes unique materials back and use them for their self or are gonna make a profit from it. All up to them.
Some consider Sandbox being about total freedom, I think limitations like this add flavour.
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RE: Races and playstyles
@Bryserker said in Races and playstyles:
See, that is weird to me. It's advertised as a sandbox. If I wanted to play a high karma beastman on the full PvP planet - why should there be an artificial wall to prevent me from doing that?
Maybe because this developer has more in mind than your average Sandbox?
Our mission is to innovate the world of Sandbox MMOs by opening it up to audiences that have been cut off from what we believe is the most exciting online game genre out there - and one with exceptional growth perspectives, too.
If you would allow your suggestion, why not allow low Karma demons without restrictions on Aboreus too........
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RE: Sparring/Duels
@Farlander said in Sparring/Duels:
This would allow players to damage each other by consent in the beastlands safely without interference from outside players. This would also allow organized pvp if groups can wage war on each other for roleplay purposes.
Besides the exceptional beast-man who want to become an abomination (which he shall have to achieve on Syndesia and/or Tartaros anyway). I really don't see how this will fit in the whole Aboreus background/lore and good alinement. People with a healthy fond of PvP should roll a human or Demon. Thinking about this I get visions of Goldshire like duelling and roleplay. Please no !
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RE: Hello!
I am curious how others feel and how has this looked and felt in alpha testing?
What we have tested so far is a real alpha, meaning not all core components were available, basic house building, few of the skills. That being sad, I really like what I have seen so far !
You need to actually work for some kills in PvE, instead of standing still and click 1 or 2 skills. Gathering the materials for a house is also a challenge, especially when you do it alone and without the Wagon and Mule to carry it.
Most of it can be changed later on when balancing comes in place, but for now I like it how they implement their idea's.
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RE: About VIP in-game purchase
@spacema3 So far we have not seen that kind of information. So not sure if they will implement that in the (near) future. I can imagine some people would like this.
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RE: Forum Titles - how to update
@PeachMcD You can click on all the titles on the left side of that page and the picture and text on the right side will change accordingly. Has nothing to do with the actual title you have.
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RE: When is the alpha finishing?
It was also mentioned in one of the Q&A video's that people only have access to your belongings on your property if you grant them access through a "house menu" of sorts.
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RE: When is the alpha finishing?
8 hours sleep, 8 hours work (something has to pay for this game), done by the time I can play........
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RE: Somewhat customizable housing?
As far as I know, there will be more variations available later on (beta or release)
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RE: Trade caravans...?
@Farlander There were 3 kinds of chests in alpha which you could place in your house and 1 outside as well, largest one was 54 slots.