Just another daily post.
Posts made by Xulu
-
RE: Min/Max'ing and crafting/fighting
@Alexian said in Min/Max'ing and crafting/fighting:
@Xulu I take it youβre a min-maxer?
LOL, yes, I am
-
RE: Min/Max'ing and crafting/fighting
Thank you, yes, I had seen that in the past but I guess I'm more curious to know about the actual differences. In some games, if you have a stat that is similar, there is basically no difference in the grand scheme so I'm curious if that is going to be the same here. DOES 1 or 2 points make THAT much of a difference? If you have a str of 18 and hit something for 100 damage, does 17 mean you will only hit it for 70? So, I'm not sure if anyone has even had a chance to run stats or if that is even something that will be "doable" until beta or later...But thank you
-
Min/Max'ing and crafting/fighting
As there are a lot of people that will use characters for specific things, I'm curious if there is any data regarding the stat point differences for skills/fighting? Example: If I use a spear to hit X creature, will that damage be exponentially better if my str is 18 vs. 17? How much will secondary stats matter in that same scenario? IE, Dex? Will all str based attacks be the same regardless of secondary stats? Do they only rely on the primary? As far as crafting goes, will we have an idea of what stats are primary for different items that are crafted and will those items be affected by attributes? Example: I make a spear. Will that spear have different stats if it's made by someone that is maxed in the stats for crafting? And will different items have different stats needed for crafting? Alchemy (Int), Metalworking (Str), etc?
-
RE: ETA on developer forum?
@Specter said in ETA on developer forum?:
@Alexian @LilCassiopeia @Eurav @PeachMcD
Prometheus wants to add the developer forum but he's so busy right now he's unable to make time for it. In the meanwhile, maybe we can discuss what you would like to see in this developer forum. Many questions are already being answered in the other parts of the forum by Znirf and me, and updates are already being posted in the Fractured news section. What could the devs do to make this exclusive section unique and valuable to backers like you?
I think the main reasons are so that the immortal+ backers have a VIP lounge that no one else does, lol.