@eurav said in PvP loot, an yet unasked question and diferent POV:
When you get knocked out you lose / drop everything in your inventory. When you get killed you lose / drop every piece of equipement you are wearing. Was answered by Prometheus in an Q&A. Hopefully I got this right
To clarify this, there are two "death states" because you basically have two health bars. Endurance is your primary health, it's what most attacks will do damage to. When you lose all endurance your character is knocked unconscious and will get back up after some time. When unconscious, your inventory can be looted (it isn't dropped). Looting is considered a hostile action and is thus limited by the alignment system (good players can't loot other good or non-flagged neutral players, etc.)
You have a second healthbar (health), which is what gets damaged when all endurance is lost. When a characters loses all health, it dies and its inventory and equipped items can be looted, and the same alignment restrictions apply on looting.