@spoletta Thank you!
Posts made by StormBug
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RE: Glyph and Re-downloading Fractured?
@TekNicTerror said
How bout just not downloading it right away genius?
sigh Some folks just don’t bother to think, at all. I have already downloaded Fractured “genius.” Why? Because, wait for it, I have been playing the Alpha versions!
What I am asking is, once the game moves to Glyph, are we going to have to start over and delete everything that we have already downloaded for that alpha tests and start over by downloading the entire game through Glyph.
As for genius, before I died (yep had a heart attack and was technically dead for four minutes) I had an IQ of 147. Genius? Probably not, but close. Unfortunately, due to being dead, I suffered brain damage. I now have an IQ somewhere around 130. Makes me feel rather dumb. I do know, however, that in this scenario, I am far closer to genius then you are.
This is the kind of thing I don’t understand. People come in and have to treat others badly and call them names without even understanding the question that was being asked. Why are folks like this? @TekNicTerror why did you have to attack me like that?
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Glyph and Re-downloading Fractured?
@LordSkykal or @Arcahem or anyone else that can answer this question
When we switch to Glyph will we need to re-download Fractured?
I, personally, am about to defrag my hard drive and if I am going to have to delete and then reinstall the game I would like to know beforehand, rather than after I defrag. Let us know please. Much appreciation!
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RE: [Game Master] Lord Skykal descends from heaven.
Greetings @LordSkykal ‘Tis a pleasure to make your acquaintance. You may have to forgive us if it takes a bit of time for us to get use to a visitor from Heaven. We are, after all, much more accustomed to demons running amuck around here.
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Thank You Dynamight Studios
@Prometheus and everyone at Dynamight Studios,
I just wanted you to know that I am very excited for the future of Fractured. I dearly love the game and have not lost faith in you or where the game is going. Keep up the hard work. The sneak peek we got during the Council of Elysium was amazing.
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RE: Discord Emoji Contest Winners!
I won a T-Shirt, Happy Dance!!!
Congrats to everyone; it was fun! -
RE: Sharing the Latest News Has a Glitch
@Arcahem Thank you so much for fixing it! Everything works great now. I am even getting Foundation points for posting things again!
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RE: Sharing the Latest News Has a Glitch
@Jacenson I'm actually more concerned about the part where every time I try to share the latest news it's only sharing that one old news piece. It won't let me share anything new even though I'm clicking on the new "latest news"
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Sharing the Latest News Has a Glitch
When I attempt to share the “FEATURE SPOTLIGHT – TOWNS AND TECH” or “DISCORD EMOJI CONTEST!” to Facebook or Twitter they show up as the END OF 2021 – DEVELOPER LETTER. Not only does this prevent folks from seeing them but it also is preventing me from receiving Foundation quest points for sharing them.
Though someone might like to know.
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RE: Housing Thoughts
@Jessah this is already an option. Each city does have housing available right outside the city area.
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RE: Young player protection hour counter
@OlivePit said in Young player protection hour counter:
So sorry, I got mixed up there.
I took what Prometheus said to mean that there is a counter that just keeps track of all player metrics and that is what they are using to check for the award since they forgot to reset it for the test.No worries. To be honest, I hope that is what he meant, and that I am the one that is mixed up. Otherwise it really is a mess. I wonder if the reason that he hasn't responded to me pinging him in this thread means that you are correct? I know that they really hate to have to answer the same question twice. Of course they are incredably busy so who knows, and I am rambling now lol.
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RE: Young player protection hour counter
@OlivePit said in Young player protection hour counter:
They will reset the new player protection for the coming beta, dont worry about that. They did for each of the previous multi week tests.
Wasn't sure if you were replying to me, but in case you were, that wasn’t what I was concerned about. My worry was, that if @Prometheus is using the difference in the timer between the two previous tests then what about those that had no timer at all? There were folks that had lost their young player protection before the last multi-week test ended. That meant they started this last test without any timer at all. Nothing to subtract, therefore no way to determine time played with this method. Would love to know if I am just missing something or if there is an answer for this problem.
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RE: Young player protection hour counter
@Prometheus said in Young player protection hour counter:
correct, we forgot to reset the counter :S we're going to subtract the old numbers from the current ones to determine the actual playtime in this test to assign the 2h+ title
If we lost our young player protection in the previous test and started this test with nothing how will that work? I know that @spoletta didn't start with any, nor did I, and I am sure that there were a few others as well. Maybe I am just missing something here.
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RE: The Tutorial – To Add, Please Don't
I think that OlivePit and GamerSeuss have a great idea, giving folks the ability to opt in or out of a tutorial. As for what the tutorial covers I have a few thoughts on that. Basically it is very good as it is, however, there are a few things that would be helpful to add or adjust.
One, helping the player learn what the hunger and energy bars are as well as what it means to “get purpled” and how to fix it. These are questions that inundate the chat.
Two, much clearer instructions for memorizing spells and such. There are too many people that are left confused and floundering about how to do this.
Three, how to claim property. Perhaps a quest in which there is a single piece of property that the quest directs the player to and they are able to see the house icon. The house icon might register that the property is already owned but at least the player will know what to look for in the future.
Four, small stones, don’t change a thing! Yes chat is overwhelmed with people complaining about not being able to find them, however, this, in my opinion, falls into the category of hand holding. Good grief folks look at the ground for more than half a second! I was walking around in a starter town with folks that were unable to find small stones and found dozens of small stones myself, sheesh!
I may be missing some things but at the moment those are what I remember as the most asked questions in chat. The tutorial should never be a handholding experience but it would help if it covered the basic functions.
At any rate those are my two cents for the moment…
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The Tutorial – To Add, Please Don't
There is a great deal of discussion about what is included in the tutorial and items that should be added. The fact is, that we are lucky that there is a tutorial at all. Fractured is designed around the concept of exploration, discovery, and learned knowledge; it is not based on a handout of how-to’s and instruction books.
I personally believe that the very most added to the current tutorial should be limited to a link to the Wiki, with the words “If you have any other questions please consult the Fractured Wiki” or something similar. The further we go with this game the more folks seem to forget how we learned to do things. We explored! We stumbled around in the dark until we bumped into the answer! This is part of the wonder of Fractured. There are resources out there but no one is holding your hand; you are not being spoon fed the answers! Go forth and explore!!!