@miffi said in The PvE vs PvP Thread:
@phaethonas said in The PvE vs PvP Thread:
@miffi said in The PvE vs PvP Thread:
@phaethonas said in The PvE vs PvP Thread:
@finland said in Issue | Goldsellers and DDoS attacks:
@phaethonas said in Issue | Goldsellers and DDoS attacks:
Fractured has a planet solely for pve? Tell that to the demon horde when it invades that planet and starts killing and pillaging
So once there will be no more beasts what do you plan to do? Move to another game?
Look's like that the main purpose is killing beasts (pvers). You can fight humans and demons too. But pkers/gankers like you never mention them. I really hope that devs will keep an eye on your kind of considerations.
My main purpose is not to kill pvers. And the moment pvers leave (if that happens, which I doubt), then I will be killing pvpers.
What I did say was that if you chose to be a beastkin, don't expect to leave peacefully ever after. The game has the concept of demon invasions.
As to my preferences? They are not that important as long as I accept the game for what it is. To your own words, you want to force changes to the game.
I think the problem most pve'rs have is that you want to force pvp on them. Its your going out of your way for targeting those who want no part of it. I personally dont mind, I like pvp. No so much grieving, ganking and just being scummy but pvp im down for. But a lot of those going beastkin are doing so to avoid people like you unfortunately. The idea is this, you want to pvp? Thats fine, go ahead and do so with the others who want to also. But dont force those who dont to do so. Thats why they are condemning that playstyle because its a bully mentality.
I am not trying to force anything to anyone.
If a beastkin wants to hide during a demon invasion that is just fine. Does he/she want to log out and log back in when the invasion has stopped? That is fine as well.
Me (a demon) invading the beast planet is not "forcing someone to pvp" and it is not "bullying". Me invading the beast planet is part of the game's gameplay.
If someone doesn't like that concept, then he/she doesn't like this game. As such I would urge that person to reconsider being at this game as well as games like EVE, Dual Universe, Crowfall, Camelot Unchained and others like that. They can go and play a number of other pve centric/oriented games.
Thats true, I can see some merit to your point. But what people are doing is voicing that they dont want that as part of the game. It hasnt been developed yet and in reality whats the point of alienating a fair part of the player market. Lets be honest, most of those who are going beastkin are pve oriented people. 'Carebears' as some would call. It would be unwise to implement a mechanic that thoroughly ruined the gameplay experience for them. Thats just the truth of it, they dont want it. Personally I dont want it removed, but most dont want to be worried every minute of time they play that someones just going to kill and take all the stuff, and thats a warranted fear.
You are right that if it is part of the game in a much greater manner than we are expecting that they shouldn't play the game and move on to another, but if they do, you have a very small population on your hands.... and thats not good for anyone.
PvE oriented people and "care bears" are not the same thing. Not in my view at least.
I can understand beastkin "care bears" to whine about the concept of a demon horde invading their planet, but PvE oriented people who can accept that the beast planet won't be a "safe space" for them, exist.
I suppose that Fractured is a good game for PvE oriented people who are not "care bears", but it is not a good game for "care bears".
And care bears asking Fractured to become a game/"safe space" for them is.....silly.
The whole concept of Fractured is that it has three different worlds, that are not in isolation with each other, but rather there is some kind of "communication" and people can go from one world to the next, albeit difficulty.
If "care bears" ask for something else, is them asking for a core feature of Fractured to change. That is not gonna happen.
Games are being made around core ideas and core ideas won't change. Things around them, may change.
To state an example; Demon invasions will be at Fractured and that is the end of it. How and when demons can invade is a subject that can change and quite frankly even the devs may be unsure about some parts. It is possible that the devs during the game's development will test a number of things till they decide what works best. And even after release these may change. So, demon invasions may be something that can be done once per month or once per year. The invasions may last for days or hours. The demons may be able to make a base or take over a base or they may just be roaming ravagers. The human planet may be more easily invaded than the beast planet, vice versa or the planets may be equally easily invaded. The effect the beast planet has to the demons may have different severities. For example at the beast planet I may have 80% of my HP and a debuff that makes me slower, but upon seeing that the demons may be too strong even then, the devs may change that to me having 60% of my HP, a debuff that makes me slower and a debuff that makes me weaker.
There are so many things to consider, but there is one thing that I doubt that will be considered. Making the beast planet a safe space for care bear pvers.
Not to be confused with the larger demographic of pvers. As I said earlier, not all pvers are care bears.