I'll be playing it. I have nothing to lose.
I played all the Alphas (other then the current beta) and followed, and even played with the devs in other games.
I get their views, and they've made major changes since the first alpha.
They use to have a tiered pvp like albion then scrapped the idea because it gates all the high level areas to pvp players killing it for PvE players.
PvP players seem to jumpship before they even play games. They saw this in Alpha/beta apparently.
Town fights were pretty fun. and the Economy for tier 6+ (dev server 8+) made town fights + Economy make a lot of sense.
The building area of towns is only so big. if you want tier 8+ items. you need to make a giant building that pretty much takes up the full protected area. you can then expand outside your town. but if anyone declares war on your town they can attack that region. while the inner ring is time gates to 4 hours once a week.
if the tier 8 building burns....it really hurts...the resources to even make it took 2 weeks to get.
New world really felt like an MMO, in the idea of needing to have a group to do things. not having a group meant you were unable to get to high tier or kill hard mobs.