My hat has 3 corners, 3 corners has my hat
Posts made by Ladyrowan
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RE: Daily Message posting
Occident Audio pronunciation
noun | AHK-suh-dunt
Definition
:
regions or countries lying to the west of a specified or implied point of orientation -
RE: Small Guild's Sharing a Town
That is a risk and there will be some strategy involved in who you approve to live in your town if you are a free town. You need the people in order to advance your town but there is a risk in losing the town if they vote in someone else in an election. I believe I read that if you are a free town any citizen of the town in good standing can call for a vote on an election. If the vote passes then it goes to an election to vote for a governor.
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RE: Monsters of the world
We also get those that purchased the Creator or above package that can work with the devs to create a monster. It will be interesting to see what effect that has on the worlds.
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RE: Fractured Gamepedia: Let's Populate It!
@benseine I'm sure eventually there will be information on the skills. Maybe not a full guide to the skills since I think you can learn them in different ways. That information probably won't come until much later.
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RE: Ok, what's happening?
Lot's of good information above.
I would definitely start with the spotlights and if you get the chance watch the Q&A sessions. Those had some more detailed answers from questions we posted to the forums. I've gone through the spotlights a few times and I typically find one or two thing that I missed or forgotten about.
Welcome, please buckle up and enjoy the journey.
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RE: Fractured Gamepedia: Let's Populate It!
Nice, this will be a boost for the game.
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RE: Suggestion - herb gardens and a spice trade
I think it's an interesting idea and one that I can't think of an equivalent in another game.
It would need to have a diminishing return based on supply and how easy or hard it was to grow and transport. Such as salt isn't nearly as valuable today as it was a couple hundred years ago when it wasn't available to everyone. I've read historical accounts where people would pay for goods/services with salt or pepper spices instead of cash and that wouldn't happen in today's market.
It will also depend on how intricate cooking recipes are in the game. If it's the typical generic recipe random meat + water + carrot = sandwich then spices and herbs are not going to play a big part of the economy.
I would think you would need to find the herb/spice or a deposit if it's mineral based in the wild before you could cultivate it. No one knows to grow carrots or berries in their own garden until they are found in nature and found to be edible. Or I guess if you come into the game after it's discovered you could buy seeds or seedlings from a supplier if you've gained the knowledge.
I could see more of a use in Alchemy in potions or poisons than in cooking. But again I think you would need to learn either from other people or finding it in nature first. Like figuring out that poisonous frogs can be used to spike arrows or darts.