Is there a limit on how much stone blocks can be added to the trading post?
I get an error after adding 9 stone blocks that I don't have any in the wagon, but the wagon was full of stone.
Posts made by Ladyrowan
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Unable to add stone to trading post
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RE: [Ressources] Wood Logs sometimes not lootable
Had several in different areas that were not interactable.
I don't have proof but it seemed more common on the smaller hills in the landscape
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[FRAC-2095] Magic Missile can hit own Totem
Not sure if this is meant to be like this.
If I cast Totem of Decay I can kill my totem with Magic missile.
None of the other spells that I have seem to do damage not even AOE spells like earthquake. -
RE: Scholar Clothes only accepts 6 tier 1 enchantments
That is confusing and thank you for explaining it
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RE: Talents. limit of 60 points.
I don't think we currently see the full scale that is going to use the knowledge points. Right now we only have the talent tree and the skills.
I'm also sitting on a bunch of points but my guess is those would be used in the future to get profession recipes or other skills not related to talents or combat.
I would actually like to see the knowledge points for plants to work like the animals and other mobs. Instead of getting the full 600 the first time I pick a dandelion it would give just a small portion for that plant and it would build to 100% like the mobs. That way the knowledge book could be expanded for the plants and it would slow the knowledge point gain.
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RE: Vandiir Enchantment Calculator V1.2
@Silynx I don't know that they do have differences. I havne't looked too much into the leather pieces yet.
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Scholar Clothes only accepts 6 tier 1 enchantments
The Scholar clothes tool tip shows 7 available slots for enchantment.
I put 6 tier 1 enchantments and it shows 6/7 but when I try to enchant the 7th tier 1 I get the message "This item cannot be enchanted anymore" -
RE: Vandiir Enchantment Calculator V1.2
I have a suggestion and since you've already passed my knowledge of Excel programming - I'm not sure how difficult it would be to do it.
The information from what I've tested works just fine as is.I saw you have on the enchantment page whether an enchantment can be used for head, neck, feet, etc
It would be nice to be able to pick the slot (head, neck, feet) and then only see in the drop down list the enchantments available for that piece.Again that is probably way more complicated than it sounds and there is the possibility that scholar feet and leather feet do not have the same enchantments which would make it more difficult.
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RE: Do you need to go over 100% to finish creatures?
Some of the creatures are going over 100%.
Wisps if I remember right go to 103% currently.
Skeletal Knights and Skeletal Warriors also go over 100%.
I don't remember the others I'd have to check my knowledge book -
RE: Mazes bug finds Alpha 2. test 3
@maze Can confirm the fleshing post can only be place on my plot or outside of town but that only happened after I claimed a plot in the town.
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RE: [FRAC-2061] Incorrect removal of tier 1 talents
I guess if it's supposed to be that way.. .Why require the 4 points in a skill to get to the 2nd level to begin with just open them up?
I just did a similar build and was able to save it and memorize it
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RE: [A2.3] Stone Deposit not harvestable (maybe because of road?)
@Kralith I don't know. I've had that happen as well so I thought I learned my lesson and placed the plot far enough away but now the stone is still there but it's unusable.
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RE: [A2.3] Stone Deposit not harvestable (maybe because of road?)
Just to add to this, I have a set of 3 stone deposits in my town. I've harvested them a lot
I added a personal plot near them and now I cannot harvest one of the nodes.
Probably similar to this issue:
https://forum.fracturedmmo.com/topic/11791/tree-s-are-now-un-breakable/3?_=1595766878992 -
RE: What is the point of having your own plot of land?
@Znick said in What is the point of having your own plot of land?:
@Zori There are NPCs?
Z
@Znick Not yet but they are in the plans for the towns
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[FRAC-2061] Incorrect removal of tier 1 talents
I'm not quite sure how to explain this and makes sense but I'm going to give it a try.
This seems to hold up on all the skills. These ones were just close together for me to use as examples.In the talent tree to get down some of the bottom rows you need to have both halves of the circle filled in by moving down two trees.
In this instance half the circle is filled in from the mind tree and half from the eye tree and that enables you to go down the path for Master Wizard
You cannot get to the next circle unless you put in 4 points
However, once I get down to Discerning I can remove points from Observant and keep the lower skills. The preset information as I remove the points and keeps the lower skills listed.
I can even completely remove the points in the first layer
I would think that if it takes 4 points to open the next level when I remove a point anything after that would also be removed.
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RE: [FRAC-2066] Knowledge progress can go over 100%
I finished the skeletal knight and warrior after the patch and they went to 102%.
Does is matter if they were started before the patch?@kellewic said he would double check since he hadn't been up to the ruins yet.
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Encumbered at 98%
I was running down the road at 98% and the character starts walking and gets the encumbered debuff.
I picked nothing up.
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Unable to pick up blocks
The blocks can be mined while standing where I am on the screen shot.
However, once mined you cannot pick up the blocks of stone. I tried to go up around the entire hill as it was just a small hill and you are not able to climb it.
I included the loc in the screen shot 3711 w 3156 N -
RE: Alpha 2 Bear literally phasing through a house to get to me
wolves, bears, treants, wisps, etc. They have no respect for houses or fences