@vengu said in I want to get excited but...:
@phaethonas PvE carebears don't have to worry because a good amount of Arboreus is strictly PvE. Also, Prometheus hinted that a lot of the PvE content on Arboreus will be located in those PvE areas.
@finland said in I want to get excited but...:
@esoba there is a 100% chance demon invading if you read threads around, pkers (demon mostly) care to play fractured just to harass Arboreus ;).
I have to agree it's quite hilarious how some people on this forum are calling Fractured a carebear PvE game just because 1 of the 3 planets is a PvE planet. Some people are truly here for the sole purpose of harassing PvE players, and don't seem to show much interest in the other PvP aspects of this game. Says a lot about their skill level imo.
Mainly if you want to unluck all the knowledge system you need to travel everywhere. It's one game just with 3 places with 3 different playstyle. Resources are non necessary better, Tartaros prolly will get the most rare resources. Anyway the purposo of invading Arboreus is just to kill people and brin chaos, the resource it's just an excuse
I agree, I've seen a lot of excuses. Some claim they want to invade Arboreus for resources, others claim they want to invade Arboreus to kill bots (lol).
According to Spotlight #2
Compared to Syndesia and Tartaros, Arboreus is the planet that most resembles its father Elysium, especially given it’s the only one that still retains Elysium’s primal energy, which manifests itself into ever-growing deposits of magical crystals, coveted by all the creatures of the System.
Crystals aren’t the only resource on Arboreus that stirs the greed of the people who don’t inhabit it, however. The planet is rich in wood, stone and minerals, although beastmen usually don’t take an interest in mining and blacksmithing. Indeed, the homes of beastmen are mostly made of wood, while stone is usually kept to erect public buildings.
So if these resources aren't special why do others covet them? Why would they stir greed?
Also tied directly to the knowledge system
Exploration is a staple of the Fractured experience, strongly tied to the progression of your character. In Fractured, you’ll want to travel to faraway lands to discover every inch of the world to extract all the knowledge hidden there and expand the options given to your character.
This means Demons must explore other planets (where they are able to access anyway) and encountering Beastmen is inevitable.
And
Demons are a notable exception to this rule, having been gifted by Babilis the ability to travel to other worlds more easily to bring terror to the other much hated races. However, the penalties they’ll be subject to are no smaller than those suffered by the other races… and sometimes, actually worse.
So Demons wanting to "invade" other planets is not an excuse; it's part of the core game.
I'm not trying to "argue" PvP vs. PvE, but from that Spotlight alone, these things are what the developers see as core to the game. This is the exact point I have reservations about since many PvE only players don't want to take part in that aspect, and even want to limit or completely remove it. yet the game is built on it.