i don't like the idea of a cash shop item to reset attributes. choices should matter.
Posts made by Jetah
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RE: Will there be a way to change your Attributes?
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RE: Clarification on the target audience
thank you. This is what I've been wanting to hear!
I know they can fight, but I believe most won't.
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RE: What kind of raid mechanics would you like?
this is a pvp game, i'm not sure i've read anything about pve raids.
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RE: Question towards the devs;
@specter said in Question towards the devs;:
@phaethonas I do not know the details of the justice system. @Prometheus can answer that question or maybe a future spotlight will.
spotlight would be great.
Might as well add these to some FAQ because the Kickstarter will have people asking these questions again.
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RE: The problem that i see in many sandbox games
https://fracturedmmo.com/feature-spotlight-4-skills-galore/
https://fracturedmmo.com/feature-spotlight-3-knowledge-system/the skill system has already been mentioned. While at a campfire you can become a mage from warrior or whatever you have unlocked. While out of combat, you can swap some memorized spells.
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RE: Race and Attribute Points
@prometheus said in Race and Attribute Points:
@morridin said in Race and Attribute Points:
So humans having no affinity are stuck at the general cap of 18 in all their attributes and thus miss out on getting any of the special bonuses for getting an attribute to 20? Or are there equipment or consumables that can raise attributes? What about buffs or curses? Can they, semi-permanently, effect attributes?
Very nice question - I shall add the answer to the spotlight itself.
All the things you've mentioned can raise attributes, but to get the level 20 bonus, you need a Natural Score of 20. The Natural Score is determined by your base score, plus the points coming from talents. Because yes, each branch of the Talent Tree is linked to an attribute, and always contains talents that when assigned grant a max of +2 in that attribute.
So yes, humans can get to 20 too!
will stats have a cap?
If 50 (random number) is the cap then we can find different routes to it. otherwise we'll just stack 1 or 2 stats for the most benefit.
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RE: Are you a PVP or PVE player?
@finland i play games for excitement and adventure. i life a peaceful enough life.
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RE: 💡 Suggestion | Extra Races?
there's only 1 game I know of where you can play as a dragon. You start as a hatchling then you add gear, resources to your hoard, this provides extra stats and is consumed to grant buffs to your abilites. once your hoard is a certain level, you can go on a quest to become a full dragon which can fly. They also get a spell/ability that changes them into a biped (to fit in buildings). After their hoard increases more they can change into an ancient dragon.
Dragons had lairs as their player homes which was pretty sweet.
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RE: Are you a PVP or PVE player?
@finland said in Are you a PVP or PVE player?:
Join my cause PvErs and let's go defend the innocents from the murderers
but there are no innocents in war.
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RE: Clarification on the target audience
@logain said in Clarification on the target audience:
See, that conversation is exactly why I'm hoping the developers are going to define and highlight core design pillars that everybody knows won't be up for debate later down the road, so that everybody can decide early on if they are interested in the game or not. Because the 'MOBA' aspect of Fractured got me interested and if part of the server went PvE only but could still interact with the rest, it would completely destroy the balance of the PvP aspect (just run a dozen bots in save PvE to support your PvP char ^^).
I completely agree with the definition of core design pillars. I completely forgot about MOBA when they said planets with day/nite cycle. I believe if a Beastkin ported to another planet then they could be victim of pvp.
@darian said in Clarification on the target audience:
@jetah why wouldn't it happen. If you are playing your beastmen, crafting, or gathering or what not. And suddenly, you receive warning that a group of daemons is attacking. Would you rather carry on with whatever you where doing, only to get gank-ed a few minutes later, or join a united front for a few minutes with all the other beastmen that are on-line at the time, fend off the attack, and than go back to your farming in safety?
If I play a beastkin it's to turn evil or I'll use it to transfer resources to my demon or human.
I'll mention that a warning system like that will cause 80% of the beastkin to run, hide or log off till it's safe. Believe it or not some people hate pvp and that's why they rolled Beast. I've seen the behavior in Eve Online.
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RE: Are you a PVP or PVE player?
@fibs said in Are you a PVP or PVE player?:
@jetah I don't like zone or global chat; they're full of idiots and spam bots and they destroy anything resembling immersion. There should be a dedicated party- & guild-finding system and as little opportunity for gold nets to advertise as possible.
It sounds like you have problems with everything that makes a multiplayer game multiplayer.
I block the spam and those that act like children.
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RE: Are you a PVP or PVE player?
@fibs said in Are you a PVP or PVE player?:
@jetah If Fractured is designed such that a fresh player can compete consistently with an experienced player, that's exactly the opposite problem.
Losing rare loot to a PK is not unplayable. Fractured allegedly will not permit completely impossible PK scenarios the way that BDO does, that specific rare loot is not a necessity to progress in the game the way that leveling up would be, and there are too many options for loot to assume that you will consistently be blocked from it by a PK every single time (unlike BDO's grind spot bottlenecks).
However, one of the achievement lists to upgrade a fire spell says to go to a specific location in Tartaros, and unless that location is pseudo-RNG that will subsequently become a PK hotspot which will make that aspect of the game unplayable for mass numbers of players as it will be impossible to successfully go there and fulfill the task, regardless of how gud at gaems you are. You're not a movie hero and can't just magically sidestep a full guild of scrubs all spamming AoEs on you. The only saving grace of this will be if a white knight guild is also there specifically to stop people from PKing questers, but I strongly doubt this will be in as large numbers as PKers.
it's possible a few beastkin will need that area, if that's the case, and can go in a group. worst case they ask in world/general chat for a raid so they can get it done. That's the solution, imo. if people stop treating Fractured as a single player game and get groups then it'd be better.
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RE: Multiple Races Guild and Bonuses for Race-Restricted Guild
so long as my evil beastkin can join a demon guild i'll be ok.
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RE: Clarification on the target audience
@darian said in Clarification on the target audience:
all beastmen can respond and rally the defense.
That will never happen.
@luccheno said in Clarification on the target audience:
@jetah Well, that's why i said, having 1 or 2 pvp areas in arboreus
i don't want arenas. i could play other games for that.
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RE: Are you a PVP or PVE player?
@fibs said in Are you a PVP or PVE player?:
@jetah Arena PVP is fine! That's actually PVP.
Blade & Soul is one of the few MMOs I actually like fighting other players in even when I lose, because its combat system is like a fighting game and specializes in "1v1 me bruh" which is the primary arena option. Also, losing to someone else of my class (which was often because my class was the most popular one at the time) usually showed me a ridiculous super move that I can do too without any need to grind my character's level up.
Black Desert Online, on the other hand, not only has open world PVP but heavily buffs players who attack someone of even one or two levels under. BDO does not have a strict max level, but levels become exponentially slower, meaning anybody who passes around level 60 can simply rampage around the world stopping anyone else from ever reaching past level 60 because there is only one grind spot in the game for that level range.
Open world PVP is fake PVP the way that mobile games / clickers are fake games - they don't actually have gameplay or take any skill or effort. The player just watches things happen. The difference is that open world PVP is far worse because idle clickers have no way to screw other players, but parasitic open world PVP scrubs completely annihilate the game for better players who actually ARE trying to do something, even when they're a minority. It's PVP for players who neither respect themselves nor anybody else.
Any game where you can put hours or days of work into a build et al only for a twelve-year-old to casually stroll by and eliminate it in minutes is objectively not worth playing - more specifically it is by definition unplayable - and so many of these MMOS suffer from this completely avoidable and completely stupid design flaw because they're coerced and strong-armed into treating open world PVP as a requirement.
Basically, open world PVP is like cocaine - everyone is addicted, everybody suffers, and it needs to be excised as soon as possible before the government can find a way to tax it.
I played B&S but the grind got to me and other games came out. I did like their 1v1 arena though because a level 11 could compete with a max level character.
DBO sounds like it has a design flaw. this is just being taken advantage of by the players. It could be that the developers believed the population would help others reach levels instead of keeping them down. Which ironically happens in the Asian regions.
Problem with most games is the power tied to levels. You do know that you can spend hours getting gear in Fractured for 1 gank to happen and you lose it. I don't call that unplayable even by its definition. Unplayable is when the game wont load or does but you can't play, gfx messes up, UI messes up, etc. What you mentioned is figuratively unplayable.
Only open world pvp where levels can dictate power is it bad. Fractured and Crowfall wont have levels so it'll make open world pvp better.
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RE: The Foundation: 5 quests and 10 reward tiers added
as someone without facebook, im missing out on 1100 xp ><
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RE: Planets? or maps?
@dybuk said in Planets? or maps?:
Well, it all depends if you are talking about in-game world/story (as viewed by it's in-game inhabitants), or the graphics displayed on your screen.
I seriously doubt the OP is asking for a lore point. only because it's explained in the spotlight.
@Elwood I'd love to see spheres. I have a feeling I'm going to hate the isometric view and will want a first or third person view.