@GamerSeuss it seem unreasonable to interpret it like you do... in order to get anything in game you need to invest multiple days, and the worst part it all get reckt in a day or 2.... so why would i invest anything behind the lowest tier items ? or in enchanting ? if things get destroy in a day then getting them should take an hour max. and that is still probably too much.
the reason its like this, is that you have too few items, since there is no progression... then they have to make you do the same items over and over.
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Posts made by grofire
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RE: Feedback on the new durability
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RE: Feedback on the new durability
@GamerSeuss to be extra fair, if "no grind" isn't possible, then horizontal progression is extremely not possible....
your such an hypocrite, from one position, you defend the horizontal progression advertisement and say that they should not change it since it was advertise as such a game, on the second position, you say even though the game was advertise as "no grind" its not possible, and we just need to let it go.
dude your the worst... fanboy that would like to see the game stay on 1000 players as long as it will be exactly as he like it.
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RE: New Enchantment finder System for you.
@FahQ the enchantment finder at that site do not work.
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RE: New Enchantment finder System for you.
@Ostaff hi are you still here ?? if you here did you updated this for terra?
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RE: AMA with Developer 23/09 - Summary
@GamerSeuss well its wasn't just me who complained, already several people said there is no sense of achievement or what to work for....
you said many but as my understanding the game population is about 1000 people, i do not think a MMO can last with so few people. -
RE: AMA with Developer 23/09 - Summary
@GamerSeuss horizontal progression failed, the game feel static an boring, and that only after 10 hours...
we need more items, i do not care if its upgrade or not, but there is nothing to work for...
but honestly i do not mind them changing from horizontal progression to vertical, which just seem better. -
RE: AMA with Developer 23/09 - Summary
@spoletta said in AMA with Developer 23/09 - Summary:
Question: Will we get more items so that we don't all look the same?
Answer: Yes, more items are planned, like the tier 3. Also it is possible that dies for coloring the equipment will be added.actually that wasn't my question, but that what @Prometheus understand, i asked: "if we will get more items since the it fell static and boring".
and i meant more items that will effect gameplay and not only looks.
it feel static and boring that you have only 1 tier (commoner) from start game till you have endgame 2 tier gear, so the question is will we get more tiers of gear, so we can run in different powers level. nobody care about the looks. -
RE: Feedback after 50 hrs
@Junkie you saying that, the game that i have help generating players for, under the assumption it will include all playstyles, somthing that was promised multiple times from dev, now just isn't for me anymore, and i should leave since you, someone who joined 5 month ago, think that this game is not meant for solo players.
so no im not going to leave, im going to keep shouting how much this game in this state is sh*t, and you probably the kind of players, that will drive it to die...
and just to make sure you understand, 80% of MMORPG players usually play solo. -
RE: Feedback after 50 hrs
@Junkie why do you think this game was not meant to be solo friendly?
i was here long time before the kickstarter, and it was promised by the dev that this game will fit all styles, solo especially...
so if you do not know what you talking about, its better not say anything. -
RE: Feedback after 50 hrs
@Veeshan that is part of the problem, i play solo, and to max you need x10 more time then 3 players....
this game is not solo friendly at all. -
RE: Feedback after 50 hrs
ya, i think your right, this game was promised as a non grind game, but instead you get a huge amount of grind, but no progression at all, the game feel static, the gear is too few and very hard to obtain...
the horizontal progression, is just stupid, it do not feel fun at all....
in albion the grind was same as here, but at least you felt like achieving somthing, here its just stalemate. -
RE: Fractured Online - Special Livestream!
i wish we could have take the game a year back in time, hope the end result will be better, im so disappointed. and gamigo seem to making it worst.
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RE: Website Relaunch!
this new site is shit....
i can't log, most buttons do not work for me.... -
RE: Patch Log - b.0.1e (Crafting Taxes, Harbor Protection & Bug Fixes)
@spoletta its not linear... a group will make all players in the group more gold per hour then solo player, alot more.
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RE: Needed: Cosmetic Rewards for Beta Testing
@THH for the game to not be "emptier day by day" the game should be fun, i do not find it fun, I actually dislike the game at it current state.
maybe empty world at the second week, in a 6+ month test, will show best, if the players like the game right now... or the all game should be change. or changed back, like me and many other was promised it to be. -
RE: Horse death
@Prometheus said in Horse death:
@Ulfnaor @spoletta thank you for your feedback! Having horses just disappear when being dismounted 3 times is a bit harsh. They could definitely have a "lifetime" counter though, which decreases with time and takes a small hit each time you are dismounted. Horse stats should also be meaningful, I agree. We'll see when we'll be able to do it as our schedule is really tight, but we definitely would love to!
if horse will get "lifetime" counter, can we get horse armor in with hide and metal?
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RE: Feedback by @Oleh: A few suggestions for improving the game. Let’s have discussion.
@Oleh said in Feedback by @Oleh: A few suggestions for improving the game. Let’s have discussion.:
I am posting this thread for @Oleh because he can't login to the forum right now.
[Disclaimer: The content of this suggestions and Feedback isn't from myself (Kralith) it may have points that I am agreeing with, but also points i would not suggest.]
Please, if you answer to this post change the Quote from "@Kralith said in..." to "@Oleh said in...", because to give him a notification for the mention when he is able to login to the forum again.- Economy
The market needs limits on positions, that is, by analogy with a large wagon, this will be a counter. That is a counter with 30 positions. It is necessary to introduce a sales tax, which will go to the city budget (from 0% to 10%), only the governor can set the rate, and no more than once a month.
You need to fix some bugs: the items put up for sale disappear, and it is impossible to place an order to buy. - Land Tax
It is necessary to give the opportunity to put the rate to the governor. Weekly rate from 10% to 50% of the initial cost of the plot. Can change no more than 1 time per month. - The salaries of city officials
Mandatory motivation. The governor and his assistants must receive wages from taxes, a certain rate. For example, the payroll can be 10%-50% of all fees per week. Moreover, from this amount, the governor himself sets a percentage of income for himself and his assistants. Can change no more than 1 time per month. For example, there are at all 400k gold fees per week, 50% burns out, 200k gold remains, of which maximum 50% can go to wages, that is, 100k gold, and from this amount 20%-30% will be received by the governor and 70%-80% will receive, in equal proportions, all his assistants. For example, 7 assistants: the maximum rate for the governor is 30%, he will receive 30k gold, and 7 assistants will receive 70k gold, that is, 10k gold each. There is a salary fund, and there is a city development fund, from where money will go for the development of the city - the purchase of building materials (placement of orders for the purchase of stone, wood, etc.), the construction of new buildings, equipment, and provision of military fees.
no. as long as the tech and house are forced this is a bad suggestions.
if the city isn't forced on players like now, then its ok. - Economy
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RE: Campfires should not allow you to respec
@Ulfnaor some came here 4 years ago for the promise of one game, and after they paid and paid a lot, when the game was not even sure it will workout, the developers changed it because of vocal minority such as your self, today this game have less then what it was promised then the pre alfa test. this is not what i and many other paid for, well before you even knew there was a game like this! you want albion look a like? just go play that game.
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RE: Campfires should not allow you to respec
@Ulfnaor lol dude your word worth less then mine, not because i paid before you, because we had all this argument 3 tests before, they came back to this, because it was bad design and most people didn't like it, unlike @GamerSeuss trying to suggest...
your word worth less just because your ignorant to the past, you didn't read past post before you come here and post your feedback right ? you probably think your the first person who talk about this subject... so no, your a the new kid on the block, i suggest use the search button and read the past post before suggest things that was already tested and hashed again and again.