@ekadzati You might enjoy Wakfu, then - most areas have various resources, and an ideal level for these resources - "Wakfu" is the in-universe term for "energy in balance" - maintaining Wakfu gives a character certain benefits, while driving nature out of balance and "going to the dark-side" has a similar enhancement in the other direction - so, if maintaining a particular coast's balance improves your water defense, breaking it might enhance your fire offense, and so on (not an actual example from the game, but it's an easy to grasp example). Besides the obvious - over-harvest plants mean no more plants, for example - it could also caused monster mobs to spawn less often, and to act more aggressively, because they are starving. Place too many trees could have an opposite effect - too many mobs, and mobs that ran away, or refused to fight