@theseeker Well there is another possibility for assassin/hunter character that doesn't mean you need to be evil.
Evil character has free choice as to who they can attack, be it fellow evil characters/neutral or good. killing evil characters for them rewards no alignment I will think. killing neutral/good characters will give them more evil alignment points.
BUT you could be a character who hunts these players, when a evil character is running around they can obviously kill freely but they can also be attacked with the good aligned player not having bad reputation gained, I think there was a mention that evil characters killed this way actually reward good points if killed.
so you could be an evil assassin character killing without mercy through pvp
or you could be a bounty hunter type character killing off the bad guys.
Once we know more about skills this will pinpoint play-styles but the alignment feature is already such an amazing way to make the game diverse.
I think my first character is going to be demon converted to angel, specializing in restoration and hunting down evil undead....