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    Ahrondus

    @Ahrondus

    TF#1 - WHISPERER

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    Location United States Age 31

    Ahrondus Follow
    TF#8 - GENERAL AMBASSADOR TF#7 - AMBASSADOR TF#6 - DIPLOMAT TF#5 - LEGATE TF#4 - EMISSARY TF#3 - ENVOY TF#2 - MESSENGER TF#1 - WHISPERER

    Best posts made by Ahrondus

    • Solo/Small group play

      I know. Another post on solo/duo/small group play (less than 5). Hear me out.

      Will there be a way for players that aren't city oriented to create "mini" crafting stations at personal claims? Like if I can make non-alloy blacksmithing goods at my own home, then trade with cities if/when I am ready to upgrade? And on that note, small garden squares!

      inb4 "takes away from cities and makes them obsolete":
      No it doesn't, because I can't make alloy products so city based players will have access to them first and foremost so they will always have higher tier gear. It creates more trade opportunities for non-city based players, like contracting outside help and makes those contracts more viable and improves their worth.

      So I propose being able to make a small smithy and refinery for personal property use, as well as bring back tanning tubs and fleshing beams. Introduce a downside, to balance the necessity of city trade, and this opens up access to more content to the players not associated directly (citizens) of a city. Currently, the ability of solo players is capped by crafting accessibility too hard. Give solo/duo/small groups a little more access to crafting slightly better gear, and I think it will open up more opportunity for many players that prefer this type of gameplay.

      posted in Discussions & Feedback
      Ahrondus
      Ahrondus
    • Map Bug, "Your position"

      After mousing over my icon on the map, the "Your Position" text box is stuck on the screen (even outside the map after closing it).

      posted in Bug Reports - Closed
      Ahrondus
      Ahrondus

    Latest posts made by Ahrondus

    • RE: Daily Message posting

      post here

      posted in Off Topic
      Ahrondus
      Ahrondus
    • RE: Daily Message posting

      Daily Post

      posted in Off Topic
      Ahrondus
      Ahrondus
    • RE: Daily Message posting

      Postal service

      posted in Off Topic
      Ahrondus
      Ahrondus
    • RE: Daily Message posting

      Daily post

      posted in Off Topic
      Ahrondus
      Ahrondus
    • RE: [Feedback] Party Knowledge sharing feels bad

      Knowledge point gains seem fairly standard across the board. Example: Kill a wolf, 60KP. That's consistent. So, since there is a base number, just divide it by amount of party members and split it evenly. 60KP max, total 3 party members, that's 20kp each, as long as each party member did over X% of mob max hp in damage. So tanks should be eligible, so should dps, and people that want to just afk it aren't rewarded. If you become ineligible for a KP reward, your portion is evenly split between the remaining, eligible party members.

      My thoughts on it. I run tank for my small group and I often get ousted of KP rewards. My wife got knowledge of Goblin Cutthroats, Trappers, and Warriors maxed long before I did.

      posted in Discussions & Feedback
      Ahrondus
      Ahrondus
    • Solo/Small group play

      I know. Another post on solo/duo/small group play (less than 5). Hear me out.

      Will there be a way for players that aren't city oriented to create "mini" crafting stations at personal claims? Like if I can make non-alloy blacksmithing goods at my own home, then trade with cities if/when I am ready to upgrade? And on that note, small garden squares!

      inb4 "takes away from cities and makes them obsolete":
      No it doesn't, because I can't make alloy products so city based players will have access to them first and foremost so they will always have higher tier gear. It creates more trade opportunities for non-city based players, like contracting outside help and makes those contracts more viable and improves their worth.

      So I propose being able to make a small smithy and refinery for personal property use, as well as bring back tanning tubs and fleshing beams. Introduce a downside, to balance the necessity of city trade, and this opens up access to more content to the players not associated directly (citizens) of a city. Currently, the ability of solo players is capped by crafting accessibility too hard. Give solo/duo/small groups a little more access to crafting slightly better gear, and I think it will open up more opportunity for many players that prefer this type of gameplay.

      posted in Discussions & Feedback
      Ahrondus
      Ahrondus
    • RE: Fall Alpha Launch & Dev Update #2

      Super excited for mining and blacksmithing!

      posted in News & Announcements
      Ahrondus
      Ahrondus
    • RE: Daily Message posting

      daily poooost

      posted in Off Topic
      Ahrondus
      Ahrondus
    • RE: Daily Message posting

      dailypost

      posted in Off Topic
      Ahrondus
      Ahrondus
    • RE: Alphabet Game!

      recognition

      posted in Off Topic
      Ahrondus
      Ahrondus