Is this game using these Unity Asset Store assets and why?


  • TF#12 - PEOPLE'S HERALD

    @Razvan said in Is this game using these Unity Asset Store assets and why?:

    @Xzoviac
    I know and I'm on the same page with you. I was addressing the fact that some ways of dismissing other people's concerns on this topic are not exactly healthy and can raise questions for the newcomers.

    but most new people wont search the forums, otherwise this very point wouldn't have been posted.

    @Gothix
    I can understand that they were given cash from kickstarter for a game. i wouldn't buy a game that used all assets from a store. i dont play mobile games so the reskin game themes dont bother me.


  • DymStudios - CEO

    Hi @TianlanSha, our current UI as a whole is pretty much a placeholder (like our current player animations), as typical for games in alpha. We decided to use that asset because it had all the basic functionalities we needed - we could have made them all ourselves, but why spending precious hours of work on something that is placeholder anyway? 🙂

    @Razvan said in Is this game using these Unity Asset Store assets and why?:

    On the other hand, when it comes to assets (the ones that will be in the release), you want a homogenous graphics style, which is kind of hard to achieve by gluing together cheap assets from unity store.

    Definitely, that is why all our 3D assets and textures are made internally aside from a couple exceptions - such as basic animals because well, a rabbit is a rabbit as @Xzoviac mentioned 😉

    Games that are assembled with random store assets are indeed terrible to look at.


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