Weapon durability
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Weapon durability out of whack or intended?
I made a Yew bow, in this case and after about 3 hours of off and on fighting, it was already at 50%? Are we to make weapons for each run through an area? Then discard them or have them break?
Weapons and such, personally, should last a few days of heavy fighting at least. I understand the desire to have a continued need of re-creating items, but this often?
Just some feedback.
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I agree. I traveled the map around today and fought quite a bit, my spear was at 49% from just an hour and a half max of fighting.
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It’s not as bad as some games, but could be better.
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I like it. We ve played to much in Wow-like, let us have some hardcore. Its a matter of habit, I think. U not gonna die if u be prepared for each raid and get a new weapon. In this game u also have to rest every hour. Let's make it 24 hours, yes? Why bother? We here to enjoy and relax)))
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I think it's still tuned a little too high, and should be decreased a tad to wear down a little slower. Although enchantments for durability should help quite a bit. Also, I think it should be tied to crafting skill in some regard in the future.
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@Esoba does basic weapon have durability? Cos in second day with one hummer and get anxious about when its gonna break lol
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@boogis
I typically get a couple hours of mob killing with a basic weapon before I get the "your weapon is damaged" warning. I could understand like 6 hours of hard grinding, but I'm talking half assed 2-3 hours of non efficient mob killing.