Patch Log - v.a.2.2.0h
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Bug Fixes
- Login / character selection / character creation now work fine on 16:10 screens.
- It's no longer possible to duplicate heavy materials by clicking quickly back and forth between a handcart and a blueprint.
- Fixed an issue where items made from blueprints placed by a claim co-owner would be under the control of the co-owner instead of the owner.
- Tanning tubs in town are no longer accessible.
- Killing creatures now correctly progresses tutorial quests even if the player has already completed the knowledge of the creature.
- Cotton is now the default option for Scholar Clothes - this is not really a bug since it was possible to change the type of material used, but most players running the tutorial didn't know that and were left wondering why they were gathering cotton then be asked to use linen.
- No more "ghost" particles of toggle spells (such as Protection From Poison) remaining on the ground when running around with other players using those spells.
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@Prometheus do the handcarts work now too?
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@Recoil said in Patch Log - v.a.2.2.0h:
@Prometheus do the handcarts work now too?
Yes, that bug was inserted in the patch 4h ago and fixed in a hotfix patch about 1h ago
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@Prometheus said in Patch Log - v.a.2.2.0h:
@Recoil said in Patch Log - v.a.2.2.0h:
@Prometheus do the handcarts work now too?
Yes, that bug was inserted in the patch 4h ago and fixed in a hotfix patch about 1h ago
love you long time
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@Prometheus said in Patch Log - v.a.2.2.0h:
Login / character selection / character creation now work fine on 16:10 screens.
Hurrah!
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Since the patch, I can't use my chests inside my building. I can open them, but it closes right after. Also with that I do now have the access permissions on those chests and other items in the building but the radial buttons do not work, stuck on greyed out and can't make them green.
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@Prometheus said in Patch Log - v.a.2.2.0h:
Cotton is now the default option for Scholar Clothes - this is not really a bug since it was possible to change the type of material used, but most players running the tutorial didn't know that and were left wondering why they were gathering cotton then be asked to use linen.
the tutorial need to show that you can change material, it caught me by surprise.
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@Shrewdcrow said in Patch Log - v.a.2.2.0h:
Since the patch, I can't use my chests inside my building. I can open them, but it closes right after. Also with that I do now have the access permissions on those chests and other items in the building but the radial buttons do not work, stuck on greyed out and can't make them green.
I had the same issue this morning and forgot to post
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@Shrewdcrow @Jimbolini some world items that were created from blueprints placed by a co-owner before the patch have become accessible by the co-owner only because... well, it's hard to explain, suffices to say we should be able to drop a patch later today to "retroactively" fix all existing world items and they should start working properly again
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@Prometheus said in Patch Log - v.a.2.2.0h:
Cotton is now the default option for Scholar Clothes - this is not really a bug since it was possible to change the type of material used, but most players running the tutorial didn't know that and were left wondering why they were gathering cotton then be asked to use linen.
When I open the crafting window to make any scholar clothes and press Craft it will not work. I need to go to the cloth options and reselect cotton and then press craft and then it will craft.