@Farlander Items are suppose to lose durability over time and eventually break , so new items will be needed to be crafted, dunno if it will effect the stats of items though
Posts made by Xzoviac
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RE: Progressionsystems
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RE: Progressionsystems
@Yaito I think if monsters have different types of items, so mobs drop collectables for houses, mounts armor and weapon skins, that are sellable on the market, and mobs also drop crafting resources. This will solve both issues making both groups happy
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RE: Race Starting on Any Planet Idea
@Jetah make multiple characters beastmen + demons and get your friends to do the same.
progression in fractured is horizontal so, characters are almost at full power on creation -
RE: New Race Idea
@Jetah make a beastman and a demon and get your friend to do the same take it in turns to play both playstyles, enjoying the game together
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RE: Psychometrics to establish natural fit
@Tuoni some people like to lick stones, and if you wanna pick berries lick stones and chill beast men are def for you
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RE: What part of the game is most intriguing to you all
Being able to make a journey to become a lich or any other dramatically different race to what you started as
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RE: Demons cannibals 😈
@muker Why does your Character have a wheelchair?, a demon ate me leg
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RE: Demons cannibals 😈
@muker I agree, a cool perk could be the kirby style, what you eat gives you a power, the most powerful traits are from the beastmen.. next the humans, the purer (virgin/good person) the stronger the trait
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RE: Race Starting on Any Planet Idea
@dj35 that would ruin a lot of progression though people will want go make ever char and get the different transformations, its something to work towards, if we just let people make Angel's and abominations that's a big chunk of game play lost
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RE: Psychometrics to establish natural fit
http://www.quiz-maker.com/Q9KLEWU
think it only has 25 trys or something so if someone knows a free quiz makeing website ill make more with more questions, but something like this could be good for new players i guess
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RE: Race Starting on Any Planet Idea
Could have multiple characters for the play styles you want, and to also play with ur friends
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RE: Progressionsystems
@Farlander hopefully there are mob kill achievements that give you little cosmetics, with crazy numbers like every 100,500,1000, 5000, so on giving people insentive to grind, possibly monster soul fragments used to buy skins pets mounts for certain factions, this will give the loot grinders plenty to collect and feel like they are getting lots of stuff with out effecting the economy
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RE: Progressionsystems
@Farlander yeah I agree I get bored if I'm hunting and nothing drops or it dont fee worth my time, grinding need to feel like you are gaining lots of little things to feel fun imo or the combat needs to be engaging and tactical
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RE: Progressionsystems
Another knowledge based system that is great is the hunter system kill enough of a mob and you learn its hp value, kill more you learn its weaknesses, more and you start criting more, max and you understand the monster completely and an tame it
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RE: Progressionsystems
@Yaito said in Progressionsystems:
I would like to discuss here what you like about the Progressionsystems in Fractured and also what you don't like. I always feel like the Progression Systems make or break the MMORPG for me.
To name some categories I would like to talk about:Skill-
Equipment-
Passiv-Stat-
Player-Knowledge-
Environment-
Race -
World-
and Storyprogression.If you have some new concepts I also would like to hear them.
Interesting post ill go first
What I like
Skills- Modifiable skills eg turning a single target long ranged burn attack in to a aura that burns everything near you diablo 3 rune mod style is a example of this that i enjoyed, I think it gives lots of options for different play styles
Equipment- As Equipment will eventually break (I believe), it probably cant have a huge impact in the game, I personally like Equipment that gives you new skills new spells, at the very least modify your look and maybe the style of your attacks (heavy gear gives you more clunky movements)
Passiv-Stat- I believe that once your stats are set that is it (for the moment), i hope that for a cost or visiting a certain shrine you can reset your stat points, having flexible ways to try different play styles is important to me , to keep the game interesting
Player-Knowledge-Learning new spells from another dimensions or dank dungeons, licking enough rocks, picking enough grass, poking enough trees, kicking enough cows, should all increase your ability in doing said activity, giving you achievements bragging rights, and progression, so after kicking 100 cows i can kick over a bigger badder cow and the old smaller cows will then fall over from my power
Environment- Elderscrolls online did this well, as quest interacted with the player the world changed, for example the giant asteroid being held up by a god started to fall on the city you are in, as the god became weaker, this really made me feel like i was part of the world my actions effecting my environment, I think spells bursting rocks freezing water electrifying water, turning sand in to quicksand using water spells so on, are amazing ways to improve pve, pvp, and strategy in the game
Race - more races are always good- especially for people who like to role play, humans should treat different races differently depending on the race and alignment, for example even if you are good lich a human quest giver should treat the lich with suspicion, maybe even giving them a different quest to someone who is a normal human for example
World- the world should imo be effected by the actions of the player base, if there is a massive war between demons and humans, greenlands could be ruined and turned to desert castles could be destroyed in ruin, these things will need to be fixed , or they will stay that way- the world should have consequences for our actions, if we destroy a entire forest and dont replant seeds the forests should disappear, if we mine to deep and you could open a hole to demon or some sleeping underground monstrosity- rulers kings and governors will need to police this kind of behavior to stop the day to day player destroying the world (if it gets to that point)
and Storyprogression.- quest that make you feel part of the world are important, but if its possible for players to give other players quests and set rewards, it would add to the immersion of the game, could be a great way to get players to interact with each other. - maybe im rebuilding a destroyed castle, and need foragers to bring me 1000s of rocks and ill pay in gold for their delivery
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RE: Marketing as important part of early development
@Tuoni said in Marketing as important part of early development:
@Xzoviac said in Marketing as important part of early development:
@Tuoni I think streaming on twitch and youtube videos , and getting some of the more popular mmo youtubers to review fractured (invite them to the alpha to test) would bring in lots of attention, i will post some of the youtubers I watch, I don't really watch twitch- so cant help with streamers
Rhykker - I watch this guy for info on Arpgs mostly diablo 3 builds, 480,275 subscribers
https://www.youtube.com/channel/UCRl31PWkfF0a3j3hiDRaCGATheLazyPeon - I find this guy funny and I like watching his MMO reviews, 459,466 subscribers
https://www.youtube.com/user/ALazyPeonMMOhut- does live streams with developers and is pretty informative good collection of mmos and a website they could advertise fractured on, 432,473 subscribers
https://www.youtube.com/user/MMOHutif Fractured invite these 3 people that's a potential of 1.5million more people seeing the game just on subscribers , a free alpha account to get them to advertise for you would be worth it IMO
Yes it is important to get famous YouTubers interested of Fractured and at least make that one review. That one video can only reach about half million players so it is definitely worth it. Of course if some of them interests to start playing more regulary, that would be even better. It is reasonable to make a review when there is enough working content, and lets see if this will be in A2,B1 or B2.
I follow LazyPeon too and I really hope he will check out Fractured at some point, and I do not actually see why he would not. Btw, you could post your Youtuber suggestions here if you have not done that yet. Community call youtubers
thanks i posted the info, in that thread hopefully the devs, find it useful
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RE: Community Call - YouTubers You Know
Some youtubers i think could be good for fractured
Rhykker - I watch this guy for info on Arpgs mostly diablo 3 builds, 480,275 subscribers
https://www.youtube.com/channel/UCRl31PWkfF0a3j3hiDRaCGATheLazyPeon - I find this guy funny and I like watching his MMO reviews, 459,466 subscribers
https://www.youtube.com/user/ALazyPeonMMOhut- does live streams with developers and is pretty informative good collection of mmos and a website they could advertise fractured on, 432,473 subscribers
https://www.youtube.com/user/MMOHutif Fractured invite these 3 people that's a potential of 1.5million more people seeing the game just on subscribers , a free alpha account to get them to advertise for you would be worth it IMO
I think out of all them Rhykker is the most likely to stick with the mmo (if he likes it and its enough like diablo 3 to take his fancy)
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RE: Marketing as important part of early development
@Tuoni I think streaming on twitch and youtube videos , and getting some of the more popular mmo youtubers to review fractured (invite them to the alpha to test) would bring in lots of attention, i will post some of the youtubers I watch, I don't really watch twitch- so cant help with streamers
Rhykker - I watch this guy for info on Arpgs mostly diablo 3 builds, 480,275 subscribers
https://www.youtube.com/channel/UCRl31PWkfF0a3j3hiDRaCGATheLazyPeon - I find this guy funny and I like watching his MMO reviews, 459,466 subscribers
https://www.youtube.com/user/ALazyPeonMMOhut- does live streams with developers and is pretty informative good collection of mmos and a website they could advertise fractured on, 432,473 subscribers
https://www.youtube.com/user/MMOHutif Fractured invite these 3 people that's a potential of 1.5million more people seeing the game just on subscribers , a free alpha account to get them to advertise for you would be worth it IMO