The issue of Prestige behaving strangely has been forwarded to the developers.
The angel who guards the third gate of the realm of heaven and is known as Fürst Axolotl.
In addition to being the guardian of the gate, he oversees various races and their places of communication and entertainment.
May the light bring you hope and joy.
The issue of Prestige behaving strangely has been forwarded to the developers.
Third Kuras, 481 after the fracture
A lone winged warrior clad in golden armor entered the land of Syndesia, wandered the lands unseen, beheld mountains, swam rivers, and rested under the trees of cities built and populated by a race called human.
"How peaceful it has become since the fracture," said the warrior, while a troop of merchants passed him, ignoring him because they could neither see nor hear him, "If only it would last forever and everywhere," he continued, shake away the negative thoughts and continue his way.
It has been 481 years since the greatest war of all time shook the world and shattered it into seven planetary fragments, only three of which are known to mortals.
450 years since the keeper of the third gate strayed his steps on Syndesia, a span of life impossible for humans and yet for a celestial being only a marginal note in its history.
Much had changed since then, where there were burning forests and parched earth and the survivors of war dwelt in squalid burrows, now proud cities rise from the ground and the soothing green of meadows and trees make room for wild animals of all kinds.
However, the Warden knows that there were other continents on Syndesia not as blessed like this one, a continent where ice and snow lie as far as the eye can see and another of which little is known, since even the Celestials have not set foot there since the fracture.
Fifth Kuras, 481 after the fracture
The warrior walked on under dense treetops, since he landed on Arboreus, he had hardly been able to see anything else in these vast stretches of land.
If he concentrated, he could see the rivers of primordial energy criss-crossing the land in invisible plumes and mists, invisible to mortal eyes, revealing the existence of that energy only through the scattered crystals.
He passed villages of scattered tribes of various beings, all considered to be wildfolk.
The main tribes divided into the nimble Chadras, the gregarious Udoadri, the strong Nheedra and the shrewd Erwydra, all with their own likes, strengths and weaknesses, yet all shared the same penchant for peace and respected one another as part of the whole .
"If the cooperation at the time of the fracture had been as strong as it was between these apparently different beings, then it would have......" he didn't finish the sentence, knowing that such thoughts can't change reality and so he marched on until he came to a swamp and was surrounded by the sounds of the flora and fauna living there
Ninth Kuras, 481 after the fracture
Hot sand played around the brave warrior's feet, for one must be brave or foolish to voluntarily bring one's health and life to tartaros.
Tartaros, the planet that suffered most from the wars where mighty forces tore the earth apart, shattered mountains and burned trees completely, creating barren deserts and volcanoes that would never give the land the rest it deserved.
He stepped onto the edge of a volcanic crater and looked at the scene from there that was taking place below him. Members of the three great demon races once again fought for scarce resources.
The clever and cunning Blood Demons had apparently not been able to harness the small and agile Shadow Demons this time and instead provoked a fight, which attracted the strong and resilient but stupid Hellfire Demons.
He turned his gaze further and saw what looked like a settlement in the distance, where a few peacefully minded were trying to build something of a society and a safe house and home.
A pitiful look came out of sad eyes and he said "The souls that are there don't deserve this world, maybe they will one day rise and find happiness somewhere else", and with that he turned away.
Eleventh Kuras, 481 after the fracture
Back in the world of Urankas, unknown to mortals, also called Heaven or the realm of the angels, the wanderer brought his notes and experiences to the sages to keep in the great chambers of the library libraries.
Whilst the Bibliotheques were in the process of arranging everything, the warrior resumed his position at the third gate, from which he was strangely relieved a few days ago.
"The demon Lord Arcahem is playing his games again," said the warrior, while contemplating his flaming sword, engraved with his name, Illuminas Ultima Skykal, Guardian of the Third Gate.
And while he resumed his vigil, one or the other thought touched on what he had experienced.
Ich möchte mich erst einmal entschuldigen das ich vergessen habe mich auch im deutschen Bereich vorzustellen.
Ich bin Lord Skykal und werde mich zukünftig als Game Master für die englische und deutsche Community um euch und eure Anliegen kümmern.
Ich arbeite als Ambassador für Gamigo und habe dort bereits einige Jahre Erfahrung gesammelt, die ich gewinnbringend für die Community einsetzen möchte.
Zudem bin ich einer der drei Bürokraten im Fractured-Wiki. Wenn ihr also Feedback und Vorschläge habt, könnt ihr mich gerne auf Discord kontaktieren.
Generell könnt ihr mich jederzeit kontaktieren, ob im Forum oder auf Discord und Fragen stellen oder Feedback geben, ich werde mir dann so früh wie möglich Zeit für euch nehmen.
Wenn ihr weitere Fragen haben, können ihr diese gerne hier in diesem Thread stellen.
Ich freue mich darauf, mit euch allen zusammenzuarbeiten, um eine wunderbare Zeit für alle zu schaffen.
Mit himmlischen Grüßen,
Game Master und Bureaucrat des Fractured Wiki, Lord Skykal.
I am Lord Skykal and I shall take care of you and your concerns and needs as a Game Master for the english and german community in the future.
I work as an ambassador for Gamigo and have already gained a few years of experience there, which I would like to use profitably for the community.
Also, I'm one of the three bureaucrats on the Fractured wiki, so if you have feedback and suggestions there, feel free to contact me on Discord.
In general, you can always contact me whether in the forum or on Discord and ask questions or make suggestions, I will then make time for you as early as possible.
If you have any further questions, feel free to ask them here in this thread.
I look forward to working with all of you to create a wonderful time for everyone.
With heavenly geeetings,
Game Master and Bereaucrat of the Fractured Wiki, Lord Skykal.
At the moment there are technical difficulties with the function of the server, the team has been informed and is taking care of the matter.
Toxic, non stop negativity in the community. I have nothing game related in this category other than certain members of this community who resort to personal attacks after they kill you in game or when you disagree with them in chat. Some of these people claim to love the game, but in global chat or in discord or on the forums they constantly complain about the game and talk about how the game will fail. They gaslight and argue to argue. This non-stop negativity has already driven players away from beta and I believe these negative personality types will drive players away upon release. The only way to solve this problem is vigilant moderators (the mods we have have already been helpful, this is not to criticize their work)…it will take many full time employees at release to control these people. Shutting down toxic players and swinging the ban hammer at them is the only viable means to control them. Sadly this kind of game attracts the worst amongst the gaming community.
Hello Hero Gobelin,
In the near future, we Ambassadors should be equipped with the tools that will enable us to curb toxic behavior in the game.
In addition, recruitment is currently underway to increase our number and thus enable permanent monitoring and, if necessary, an intervention.
@StormBug Hello hero StormBug,
The issue is already forwarded.
With greatings from heaven,
This event is over.
I would consider that potion as problematic, because the ressource gain and losses are balanced around the durability of equipement.
With that potion, all durability or ressources would need redistribution/rebalancing which would affect new and lower players negative who would not have acess to that potion or not the necessary ressources.
I have added them to the already existing reports.
The point of the mechanic is to be a goldsink and free plots which are no longer used.
You can save up to a month worth of rent, which should be enough.
Would a player really dont play for months, he would, by unlimited rent savings, block that plot for months for other players.
This could become a issue in the longterm.
There are different mechanics which got discussed as example a warning notification (which would not prevent it from happening when you push the game away for months) or that in the startertown a temporary chest appears with all your stuff from the plot where you can take it out when you come back.
However, people should not forget that saving stuff no matter in which form need to be coded and also take place in the databank.
Knight armor need a better passive.
The current passive which gives you a bonus depending on three things is to much to be effective in any way.
You have the highest resistance which make it difficult to get lost a good amount of health to proc, you also need a debuff effect at all and the debuff reduction, when kicks in, is to minor to make a difference.
One thing which could be done is to change max. HP to current HP.
Means the lower the life, the harder it becomes to stop the Knigh Armor user.
Hello hero @Battleloxy,
At the moment the whole system around the gods is not yet implemented.
We can therefore not provide any further information on this.
The God-related pages on the wiki only contain content from old FAQs and blog posts and will need to be updated as new information becomes available.
With axolotl greetings,
Game Master of Fractured and Administrator of the Wiki.gg Fractured Wiki.