What about an option where we can spend KP to respec points? Like we spend ~1000 kp and we can lower an attribute by 1 to gain back the value spent there and allow us to place it in other areas? The game could even continue to allow the gaining of KP at a MUCH lower rate like 1/10 or 1/20 of the amount after you reach 100% in a knowledge. I don't know if you really want suggestions but something does need to change to help those new to the game not have to suffer from poor choices made early on when the information isn't there.
Best posts made by Lemdul81
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RE: Why we need attribute respec options.
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RE: Two-Factor Authentication Request
as someone who has been hacked in the past i would like to see this option as well.
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RE: Patch Log - v.a.2.5.0f + Jail System Info
So....no pvp this alpha? Got it.
Latest posts made by Lemdul81
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RE: Patch Log - v.a.2.5.0f + Jail System Info
So....no pvp this alpha? Got it.
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RE: Two-Factor Authentication Request
as someone who has been hacked in the past i would like to see this option as well.
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RE: Why we need attribute respec options.
What about an option where we can spend KP to respec points? Like we spend ~1000 kp and we can lower an attribute by 1 to gain back the value spent there and allow us to place it in other areas? The game could even continue to allow the gaining of KP at a MUCH lower rate like 1/10 or 1/20 of the amount after you reach 100% in a knowledge. I don't know if you really want suggestions but something does need to change to help those new to the game not have to suffer from poor choices made early on when the information isn't there.
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RE: Why we need attribute respec options.
@Farlander If they make it a cash shop purchase there should be no delay between respec. Adding this to a cash shop however puts the game into a pay to win state i don't think they want. They really need to have an ingame way of exchanging points.