thanks Vengu, always good to see an update from you
Posts made by Greenfire
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RE: A compilation of everything we know about Fractured.
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RE: The Fractured Pre-Alpha Is Coming!
now comes the mad refreshing for anyone looking for an invite...
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RE: Pre-alpha invites!
I bought a toothbrush on kickstarter two years ago, it should have been ready in time for christmas, then summer, then christmas, then summer again. It's now coming up on christmas, and people are starting to get them, with a few glitches, but they're getting them, and the team is working on fixing problems. (hence the delay)
If this game says they're ready in November for prealpha, but delays happen for a few weeks or so, I'm patient. Can't hang out in the forums like you guys cause it drives me nuts this waiting, but I'm patient.
(keeps telling herself this)
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RE: Fractured newsletter
showing that there are none available, shoule mean you signed up since the last one was sent, they haven't sent one out for a while. 4 months though? Not sure if they've sent one in the last 4 months or not.
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RE: October Update – On GIP, Pre-Alpha & More
I like the content pills, nice to have any updates even mini ones.
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RE: [Poll] Venture a guess (why has pre-alpha been delayed) :)
Kralith on the hit list now
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RE: Foundation how level to 200
I've been here over a year and not at 200 yet, I don't think it's something that should take just a short time, but should reward those who have been here longer and those who are the most active, as there's your die hard fans.
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RE: Happy Thanksgiving from Canada
I still have leftover turkey in the fridge, yum!
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RE: Ok, what's happening?
I've been following the game for more than a year now, for the same reasons that got you into it. There's three planets, 3 races with a different ruleset for each world. No matter what your playstyle or your friend's playstyle, there's something interesting to do for everyone in this one, a good mix of pve, pvp, economy, world building and governance, exploration and more.
There are instances like the eclipse and asteroids that affect gameplay between the worlds, and portals that you can travel between them with. With a complete open world and no grind to become better, and not having to pay to win, this is one game that if done well and has a good community, promises a lot of fun no matter what you're doing or who you're doing it with.
It's a top down isometric game, the worlds are going to be huge, and you can't just carry everything in your pack, nor can you just go kill a rat a thousand times hoping it makes you stronger and drops an epic piece of gear, you'll have to make your own gear and learn how to get stronger yourself with the schools, following quest lines. There's also quests for the gods, if you want to transform into a completely new racial as well it's possible.
So there's no actual classes in game, but there are alignments, and there are consequences to your actions in game, and those also depend on the planet you are on and your alignment, and I imagine, will impact any quest line you're taking for any of the gods as well. (if you so choose) You can be both a crafter, and a fighter, and can choose which schools you want to learn in order to specialise if that's your thing.
Towns are going to be a big part of the game I think, in that the economy is purely player driven, and trade between towns for resources will be key to access materials that just aren't available to everyone otherwise. Some materials will be abundant in some areas but not others, and it'll be imperative to have people traveling around the world and between worlds either to trade, hunt or raid for resources they cannot find on their own planet.
So you'll find demons leaving Tartaros to raid, humans traveling to fight beasts that don't live on Syndesia, everyone going to Arboreus to collect resources they need for whatever recipe or potion they are making. You'll find people hunting on every planet, and trade caravans between towns from merchants that will either bring prosperity to both towns, or to whoever raids them on their journey.
You'll find people building and governing towns, farming and crafting in them. The more successful their town the better gear the town can create, as some buildings are only available in the bigger towns. Thievery and murder will be attractive ways to gain items quickly but will also spawn a legion of mercenaries eager to hunt you.
The spotlights and the youtube videos are the best information available about the game at the moment. I'm imagining that the game is going to hold something of interest to everyone no matter their gameplay style. With three different worlds with three different rulesets, you can completely play however you want to without interference. Want to have hardcore pvp? Best to live on Tartaros as a demon. PVE is your thing? Then be a beastman on Arboreous. Not sure you want to define either way but want the option of using technology, choose human (they're steampunk inspired). Want to do something completely different and have a bigger challenge than the game's already going to give you? Pick any race and then follow a quest to change to an entirely new one, be it Angel, Abomination or Lich.... or new races we don't even yet know of! Like to explore? You'll need to in this game in order to grow, but there's a bit of a survival aspect involved, and you won't be able to pick up everything you find and carry it home, you'll need to choose wisely.
So yeah, lots of reason to be excited about this one.
Also check out the artwork and music, I'm really looking forward to this one.
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RE: [Poll] PvP or PvE, now with more precise scale!
None of these answers quite reflect my game style. You could say it's pvp focus when I'm doing pve, as ultimately pve is done to improve my pvp abilities, yet to say that my gameplay style is mostly pvp wouldn't really be accurate, or to say that I pve at bare minimum too isn't accurate.
I will happily pve all day long with a friend if it means they will improve their pvp skills and fight at my side. I will happily pve beyond what is necessary for the bare minimum in order to try out something new, to see if something is breakable, to find out if it can improve my skills, if anything is exploitable, if it's fun... regardless of if doing it is going to make my toon stronger. Some of us like to tinker, and while the reason we play the game might be pvp, that doesn't mean that we won't pve for reasons other than the bare minimum, or as downtime waiting for more pvp either.
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RE: Fractured Gamepedia: Let's Populate It!
I was going to move my pages over but it looks like they already copy pasted them....
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RE: how do you want your pet and npg?
@jetah said in how do you want your pet and npg?:
@greenfire
did Fate have full loot and limited slots with item weight?as much as i'd love an auto-loot pet. i dont feel this is the game for it.
you'd tell the pet what to gather IIRC, it would just do the animation to get it. Can do the same here, doesn't need to be auto.
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RE: how do you want your pet and npg?
I used to play Fate, loved my pet gathering loot for me. Would totally go for having my non combat pet be the one to go get what's mine!
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RE: Alpha 1 Testing Town A
Any ideas where you want to sit the town down everyone?
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RE: do you want a translator in game and in the forum?
I play a game that doesn't allow copy and paste into its chat, so we use discord, line and telegram. Discord is the only one not banned in some countries so it's my fave, and we have a translator bot for people who dont have english as first language. Using telegram or line app, I've had to use google translate and it's not quite as good or as fast, from the game, we have to screenshot and either post the screenshot on discord asking "what's this say?" to our russian friends for example, or use the screenshot translator which sucks donkey balls.
I've played games with an automatic translator on the chat, it's nice, when it works, and when it doesn't bog the chat down too much. I'd love to see one done well, but not to the point that you can't chat naturally. I've also used discord's overlay on some games, nice to do voice to text for people who aren't using a headset, and they to do text to speak, so that everyone can either read, or hear as it suits them. Voice is better than text any day though, so as already mentioned, hopefully people will be able to find people they can talk to to run with.
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RE: [PvP Poll] If you had to chose, what type of PvP do like more?
I chose predatory group open world, because directed pvp, like attacking an enemy guild or base or specific target can be a lot more rewarding than just attacking randomly because you run into someone. Sure, you can get lucky doing that, but I find out that someone is running a rare item from point a to point b, you can bet I'm going to drop anything else and go hunting. An enemy guild has a town with shitty defences? Siege is on. An ally guild is under siege from an enemy? On our way...
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RE: Forum Privileges
@target said in Forum Privileges:
The problem is that the forum uses Markdown which doesn't support embedding video.
LetdownMarkdown has some major limitations.
It can allow you to upload though, just need to set privileges for it. I'm gathering the devs will just need to expand their server size to manage that? -
Forum Privileges
I'd like to propose allowing members to post videos, perhaps it can be something integrated with the alpha when it comes out, or members who have shown that they aren't simply going to shit post when they do share. I for one would love to be able to see video once members are creating it, rather than only posting links, why not allow an embed for certain ranks on the forum?