I think graphics is a necessary evil that is needed to be able to see what is going on.
Posts made by EvolGrinZ
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RE: Graphicd
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RE: Abomination / Angel details?
@terram yeah. but to raise karma you need to kill evil aligned stuff, but on the demon planet this won't give a karma increase. So I'm sure it will be a bit more complicated than it sounds.
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RE: Abomination / Angel details?
I would like them to not give out too much details about how to change from demon to angel exactly or from beastman to abomination.
Would be much more fun if we had to figure it out ourselves on how to do it. -
RE: Which race do you currently believe your MAIN CHARACTER will be?
My main will be a beastman, unless I end up liking my 2nd char that will be an angel more than the beastman, then I will switch to main that instead.
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RE: Hyping this new MMO :O
@fibs said in Hyping this new MMO :
@evolgrinz said in Hyping this new MMO :
@fibs I will have to disagree.
Hype might get you a pile of players at launch, but if people are disappointed, it will lead to bad reviews --I'm sorry, are you aware that this is 2018? Nobody cares about reviews in 2018. Everyone already knows IGN's 10/10s are paid for and that most amateur reviews are from legions of 12yo kids who rate the game what they want it to be and not what it is.
That's why all the Jeff the Killer shovelware has 5 stars on the app store.
-- and many people would see the bad reviews and will not try it out even long after the game launch. Just as an example, look at No Man's Sky and that whole fiasco at launch.
You must be joking.
Are you denying that No Man's Sky was absolutely terrible? Hype didn't kill that game; not delivering on a single promise made, and actually devolving from the first reveal trailer, killed that game. It would still have bad reviews and no players without the hype because it is an innately bad game that nobody wants to play.
Similarly, Mighty No. 9 wasn't a failure because it was hyped too much, it was a failure because it delivered absolutely nothing it factually promised and ate up a massive budget to put out a bargain bin shovelware.
Correlation ("these games were heavily hyped and also failed") does not equal causation ("these games failed because they were heavily hyped"). You just don't know about games that failed terribly if they weren't hyped enough for you to have heard about them.
So if there is no hype, then a bigger chance people will not get disappointed and people will leave good reviews, leading to more people wanting to play to see the praise of other players.
No, actually, that's simply not how it works, as every single last commercial game in history proves.
Most games that are extremely hyped and do not turn out to be scams like No Man's Sky and M#9 retain excellent reviews because kids with unrealistic expectations are only a minority of the player base, and because hype / fandom also causes a competent game to seem better than it really is thus improving its reviews. Good examples of this include Skyrim and Warframe.
A game that is not hyped has no player base to give reviews to begin with and is doomed to fail simply because it did not market itself. "Hype" is just a colloquial term for good marketing, from the perspective of the consumer.
I bought No Man's Sky on launch and yeah I was disappointed. But then I just didn't think about all the stuff that was promised and just enjoyed the game. And when I did that the game was good. Now after several huge updates, with another big one coming in about 2 weeks, the game is awesome and more the game it was promised before launch.
Also talked with other people who didn't follow the hype of the game or saw videos about the game before launch and none of them were complaining or were disappointed.
So yeah, hype did damage the game, because they were simply expecting way too much. Part of it was also Sean, who isn't a PR person but a developer. Developers like to talk about what they want the game to be, not what the game currently is.And I still care about reviews. I don't look at the score of the review, but simply read what they say about the game and what they like about the game and what they don't like. I also read both positive and negative reviews on Steam and take those reviews with less than 1 or 2 hours of playtime not too serious. And I am sure I am not the only one, especially those people who are not sure if they would like a game could make their choice to either buy the game or not, based on reviews they read about the game.
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RE: Why MMO if you like to Solo?
I don't want to solo. I just don't have any friends to play with so I am forced to play alone.
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RE: Hyping this new MMO :O
@fibs I will have to disagree.
Hype might get you a pile of players at launch, but if people are disappointed, it will lead to bad reviews and many people would see the bad reviews and will not try it out even long after the game launch. Just as an example, look at No Man's Sky and that whole fiasco at launch. Even now after quite a few big updates (and the game is pretty awesome now), they struggle to get people to play it.So if there is no hype, then a bigger chance people will not get disappointed and people will leave good reviews, leading to more people wanting to play to see the praise of other players.
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RE: Evolution of "The Kill" in MMO PvP
What I hate the most is the so called stunlock, where you just get stunned by a wave of certain skills by 1 or multiple people and you can't do anything.
Solution could be to get a stun immunity for a short time after the 1st stun wears off. So then you actually still have a chance to fight back. -
RE: Isn't better flag account's characters x World Choices??
Conquest will probably have a timer. Like you enable the conquest to attack another guild city and you have X amount of hours before you can attack. This enables both the attacking guild and defending guild to prepare the attack or defenses and will make it all more fair.
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RE: Isn't better flag account's characters x World Choices??
If people want to spy, there is always a way.
Get a 2nd account or maybe even pay someone to spy for you.In EVE you can have 3 characters on 1 account, you can only train skills on 1 of them a time. I actually had a 2nd character that I used to spy on other alliances. Spend some time training it, to make it look like a legit character. And it worked nice, found out where the alliance we were in war with was hiding their titan and when it was poorly defended and we destroyed it.
I think it adds nice stuff to a game, where you can never fully trust anyone.
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RE: Hyping this new MMO :O
Hype is bad for a game. It will raise the expectations too high, what usually results in disappointment when a game comes out.
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RE: Poll to assess the percent of players per race
@zidroc said in Poll to assess the percent of players per race:
@Xanowrath @EvolGrinZ I've seen a few demons that want to go Angel. I wonder how difficult this will be? I really hope it's the hardest thing in the game, so that way when people see an Angel its just "wow holy crap look at that"
Yeah. I hope it's not too difficult, but it certainly should be a nice challenge.
Not sure how it will be done, but my guess is we would need to worship a good aligned god until we are neutral, then go to human world and kill evil aligned things.But if other demons see you are trying to become an angel, they will probably see you as a traitor and will kill you.
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RE: Poll to assess the percent of players per race
I chose Beastman as that will be my 1st character, but I will also make an Angel.
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RE: Losing interest...
The forum is suspected to be toxic, as it's well known PvP and PvE communities just don't mix well. It's like water and oil, Star Trek vs Star Wars, etc. So it's bound to get in conflict in interest in threads.
Don't feel bad about not being able to buy the high roller KS deals.
I don't have money to even buy the cheapest deal, but I am still looking forward to the game.
Don't let it destroy your dreams. -
RE: Race Percentages
Shouldn't be too hard to find out, by making a poll on what race people planning to play.
But I am planning to play Beastmen 1st, and later will make a Demon and will try to turn it into an Angel. -
RE: Now think Clearly Here
Beastmen will mostly be PvE players, so doubt they would be steamrolling anyone.
Demons will be the hardcore PvP-er mostly, but they might end up being too busy fighting each other instead of steamrolling anyone else.
Humans will be in between and they don't get massive penalties to travel to any of the other planets, so if there is steamrolling going on, it's probably the humans.
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RE: Visibility is the key
There will always be a grind in some shape or form in online games. It's how the online games survive.
Without some form of grind, there wouldn't be much left to do after finishing the story and quests. -
RE: Daily Message posting
Anyone who has never made a mistake has never tried anything new.
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RE: What if you had to choose one announced feature to drop?
Yeah like in EVE-online, so much fun to jump into a warp bubble with 10+ people camping around it and killing anyone who get caught in there. Getting scrambled while you get there and other ECM that just immobilizes you and can't use your weapons, all you can do is wait for them to destroy you.
This is something that will happen with full looting. Perhaps fun for those who do the camping, not so much fun those who are unfortunate to get caught.