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    Topics created by Ekadzati

    • Ekadzati

      Possible memory leak at character screen (and info container has wrong date for test)
      Bug Reports - Closed • • Ekadzati  

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      Prometheus

      Not a bug, it's just the client pre-loading way too many resources. Will be fixed after this test
    • Ekadzati

      UI Feedback: Building - Material Placement
      Discussions & Feedback • • Ekadzati  

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      Ekadzati

      Expectation: I can add them to the light blue area at the front step (or anywhere in the light blue span, really). Actuality: I can only successfully place materials by going to that exact spot and adding them. Feedback: As a player, I should be able to apply materials anywhere in the blueprint footprint, so I do not have to learn/remember arbitrary placement points.
    • Ekadzati

      [Feedback]: Did content pills get killed by the virus?
      Discussions & Feedback • feedback question content pills • • Ekadzati  

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      Ekadzati

      @Jetah said in [Feedback]: Did content pills get killed by the virus?: @Ekadzati said in [Feedback]: Did content pills get killed by the virus?: @Jetah said in [Feedback]: Did content pills get killed by the virus?: @Ekadzati I'm just getting tired of having to remind DS that the KS people and updates exist. you'd think an important event like the free test would be a great time to do a KS update but they didn't. You don't have to remind them, that's a choice... and every time you make that choice after getting no response from the previous one is wasting your time. Don't waste your time. Ever. That's all I'm saying. then no one would play games. i attempt to remind them so Kickstarter doesn't get a bad reputation (but in the video game segment that may already be tarnished). If I had as much influence as you seem to expect you will, I'd be doing more than trying to convince gaming developers to communicate with me. (sly grin)
    • Ekadzati

      Yo-Na Commune [US|PST|CASUAL] welcomes your interest
      Guild Recruitment • guild arboreus yo-na commune beastfolk us-pst • • Ekadzati  

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      Ekadzati

      Obligatory lore(ish) introduction: Shall I tell you a story I once heard as a cub? A tale of how we came to be? In a place neither near nor far, and a time neither now nor then, it is said that Elysium and Nelene danced. When the dance was complete, imponderable time had passed and many things that once were not had come into being. To commemorate the collaboration, Elysium made for Nelene a ring of memories and set it in the void to sparkle and delight. The jewel of this ring, Arboreus, is the dream of Elysium's dance with Nelene manifest. As with any garden, both flora and fauna dance in a rhythm of being and becoming that is ancient, that is current, that is ever-new, ever lush, ever waning, infinite. Here, in our shared garden of memory and delights, are we; the people of the land, the hand, and the band – a lattice of interdependence and inclusion – we thrive and survive due to the love of Elysium as tempered by Nelene, a spangle of diamonds, our restless ring, cascading through the void. Our people are the children of Elysium, chosen of Nelene. We call ourselves “Nheedra”, and while we are a people of tooth and claw, no less given to anger than any other, we bind our will and our weapons instead in service to the greater balance, to our winsome, graceful, eternal mother, and to those with whom we share this experience. There is comfort, peace, and prosperity for those who make of their lives a stewardship; our temples are few and far from proud, but within them any who require rest, respite, and relief are welcome. May your path be smooth under your feet May your head rest upon softness May your hand find all things at need May the fellowship of the Nheedra be to you A light on desperate and deep nights, made greater by your presence. And when this be not so, remember in good faith our name and be welcome. Signed, Ekajata, Ursa-Madre Yo-na Commune
    • Ekadzati

      Preparing for May-June Alpha (feedback thread from me; edits with addition post test)
      Discussions & Feedback • feedback new player first play may-june alpha • • Ekadzati  

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      Ekadzati

      Third Session - May 27th - I spent about an hour on my melee character; here are my thoughts: TOO MUCH CLICKING REQUIRED. I like action combat, but holy crap... I've had carpal tunnel surgery on my dominant hand and I still got soreness from yesterday's session. I'm happy that archers do not distance when you close (as a tank)... but is that intentional? Swarm aggro seems a bit high at the goblin fortresses. As loathe as I am to say it, hide armor seems mildly OP given the results in my melee build test (see entry on contest forums), but I am glad of it when those swarms happen. Might want to consider some manner of lead-in for enchanting. I get all these reagents, but have no idea how to get started with it (I know, that's polish stuff... but I'd like to test it if anyone has a short overview? Forums only seem to return a spreadsheet.) I'm not sure how I feel about currency being loot/dropped on death. Will this be the same across all worlds or vary depending on the ruleset? I'm choosing NOT to proceed into housing/crafting as I want to focus on NPE for the races/classes as they arrive. For this reason, I will rarely move beyond the goblin fortress until we're far enough along that NPE is all but locked. Feel free to specify any testing/cases and I'll backlog and test. Thanks for listening.
    • Ekadzati

      Finally - a backer.
      Welcome to Fractured • introduction backer blah blah blah • • Ekadzati  

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      SunLion

      Hi! Welcome!
    • Ekadzati

      Weary MMO traveler seeks home...
      Welcome to Fractured • • Ekadzati  

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      Ekadzati

      @jairone My cats are anomalies; placid, social, and trained. They fit right in at our place. Heh.
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