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    Balderly

    @Balderly

    TF#1 - WHISPERER

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    Balderly Follow
    TF#8 - GENERAL AMBASSADOR TF#7 - AMBASSADOR TF#6 - DIPLOMAT TF#5 - LEGATE TF#4 - EMISSARY TF#3 - ENVOY TF#2 - MESSENGER TF#1 - WHISPERER

    Best posts made by Balderly

    • RE: Travelling&Exploration

      @Clinion I actually found it to be part of the fun to prepare for my journeys: clean the inventory, stock on healing objects and food, prepare objects for a campfire... I can see it might not be appealing to some, but it overall gives a very precise game experience to it. That said I would have liked some "safepoints" like a inn or something that gives me a spawn point.

      posted in Discussions & Feedback
      Balderly
      Balderly
    • RE: February 2020 Playtest Review

      Didn't know about the game before this test and I have to say I was surprised to learn it's an Italian team!
      I can see the potential and I'm looking forward to play the released version.

      Bravi ragazzi!

      posted in News & Announcements
      Balderly
      Balderly

    Latest posts made by Balderly

    • RE: February 2020 Playtest Review

      Didn't know about the game before this test and I have to say I was surprised to learn it's an Italian team!
      I can see the potential and I'm looking forward to play the released version.

      Bravi ragazzi!

      posted in News & Announcements
      Balderly
      Balderly
    • RE: Daily Message posting

      Daily answer

      posted in Off Topic
      Balderly
      Balderly
    • MMORPG with MOBA movement is an issue?

      Premise: During the last alpha test I was able to explore and have travelled many hours, found a house, built the house and fought as many monsters as I could to increase the knowledge and get a good hang of the possibilities of these systems. I come from a semi-hardcore gaming background and have played both MMOs(extensively) and MOBAs(casually).

      Problem: Both me and some friends noticed the increasing stress put on the right hand, resulting in several and more frequent breaks as the time passed by.

      I am very curious to know how was the community experience around the mouse movement/combat/interaction system?

      posted in Discussions & Feedback
      Balderly
      Balderly
    • RE: Travelling&Exploration

      @Clinion I actually found it to be part of the fun to prepare for my journeys: clean the inventory, stock on healing objects and food, prepare objects for a campfire... I can see it might not be appealing to some, but it overall gives a very precise game experience to it. That said I would have liked some "safepoints" like a inn or something that gives me a spawn point.

      posted in Discussions & Feedback
      Balderly
      Balderly