This is not entirely true. Even if shapeshifting has the same rules as mounting, there are situations in which it is preferable: for example, you probably wouldn't be able to mount in a dungeon, but you could shapeshift. If you just got out of a disastrous zvz and the in-combat timer run out, you can immediately shapeshift and run instead of waiting for mount summon. When dismounting, you should have CD on all the skills, which shouldn't be the case when shapeshifting. You can be dismounted, but nobody can force your shapeshifting. When doing trade runs / transports / protecting caravans, your objective will ride on high carrying capacity, but slow mounts. On foot you're too slow, mounted you'll have CD when dismounting to fight the enemy, so shapeshifting might be perfect here -> fast enough to keep up with the caravan and you can run into zvz right away if attacked. Plus, from what I read, some of their abilities are good at initiating fights.
Absolutely agree, but speed of beastshape will surely be way lower than mounts; if not, let´s all abuse it during beta tests, devs will notice . Still its weird that PvE specialised race gets abilities giving them advantage in PvP (except bear kin ofc)
This is why I am quite certain shapeshift speed increase will be minor, and not even remotely close to mount increase.
Someone mentioned ghostwolf from wow... ghostwolf was a travel form that couldnt fight.
Totally, I meant it like this. 40% is sure way too op, its basically neutralizing effect of Slow (-40% overall speed). Imo during first betas with beastkin people will complain so much on disbalance that devs will normalise all move speeds
beastkin can fight while shapeshifted
imo thats the reason for shapeshift, personally I dont really care about MS as Im going tank