Navigation

    Fractured Forum

    • Login
    • Search
    • Recent
    • Tags
    • Users
    • Groups
    1. Home
    2. Queskel
    • Profile
    • Following
    • Followers
    • Topics
    • Posts
    • Best
    • Groups

    Queskel

    @Queskel

    TF#7 - AMBASSADOR

    0
    Reputation
    2
    Posts
    1152
    Profile views
    0
    Followers
    0
    Following
    Joined Last Online
    Location Islandia Age 42

    Queskel Follow
    TF#11 - PROCONSUL TF#10 - CONSUL TF#9 - FIRST AMBASSADOR TF#8 - GENERAL AMBASSADOR TF#7 - AMBASSADOR TF#6 - DIPLOMAT TF#5 - LEGATE TF#4 - EMISSARY TF#3 - ENVOY TF#2 - MESSENGER TF#1 - WHISPERER

    Best posts made by Queskel

    This user hasn't posted anything yet.

    Latest posts made by Queskel

    • RE: Progress

      @Shivashanti You're right, the problem is you can't create a group yet. In the full game it will probably all be much faster 🙂

      posted in Discussions & Feedback
      Queskel
      Queskel
    • Progress

      To learn new skills and have character progress, do I have to travel the world and kill creatures? Progress on strong creatures is 3-5%, which means that to learn one strong skill I have to be in the game for weeks... It is absolutely too slow with this respawn what we have now. The beginning of the game is very pleasant, but after a while it gets boring, because the world is not varied enough to make traveling and killing the same creatures fascinating. I know that this is an early stage of production and the game will be more elaborate, but at the moment after a few hours either we have nothing to do or we do the same thinks for many hours to have some visible progress. I hope that this will change a bit in the future. At this point, there is not a very clear goal in the game to do anything, I completely do not feel that the game has something to offer over time. This is just my opinion.

      posted in Discussions & Feedback
      Queskel
      Queskel