Fell in love with the game so much, decided to back the developers with an eternal purchase. can't wait for more testing and the finished outcome. Good job devs!
Best posts made by Denyde
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Eternally V.I.P. ! woot.
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Daily drawings forum
I don't check this forum too often but when I do I check the news and announcements first. But almost every time I go to see a new post, it's of daily drawings. I just suggest if we can have that in it's own forum topic rather than News and Announcements. I don't think it is as important as other items like spot lights or actual news or announcements of the game itself. Just my 2 cents I know no one asked for.
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Denyde here
Played many of UO, runescape, LoL, Dota2, LoA, PoE, and more! glad to be here.
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RE: Support/Healer type builds
@Nekrage I found it ridiculous that bandages healed for so much and with such a short cool down. while the mini heal from the mage was half that, had to sit still for a second to cast, and took mana.
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RE: Whats your favorite offensive spell ?
I really enjoy using poison so I used poison and poison totem. Altho it didn't do a lot of dps, i hope in the future, it will be more viable to use like the fire totem and fireball combo.
Latest posts made by Denyde
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RE: Please please please!
a dedicated movement key to hold down would be a lot better than having a move button and interaction button in the same key. hence right click hold down only for movement, left click to attack and interact only. can't run under the bridge in heartwood for an example, movement in housing while building, being in combat trying to loot but in actuality trying to run away, clicking on interactable items but still trying to just move (tied in with movement complaint).
Spellcasting gets iffy when movement casting or most spells don't go off, or they do and the animation isn't shown but the cool down still applies. Happens with minor heal, ice spikes, magic missile from what i've seen so far. all spells should at least have a cast timer if this is the case, like fireball has a 2 second delay but doesn't say anything about having a delay, if it's instant then state it, if it's not; also state it.
movement is janky as all hell. even holding down the button it will act as if it were released and your character just stops
as for a stronger server, how bad the server runs, doesn't feel fluid at all. at first it's okay but then the more you play it gets worse and worse like a memory leak resulting relogging, etc.
Thanks for your opinion
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Please please please!
Can we have right click/hold down for movement, left click to attack.
fix movement
fix spell casting
implement a stronger server, this is horrendous, like being on 54k modem
stop implementing new city changes til you make core changes to the game stability itself
still HELLA CHOPPY even on great computers
this is me complaining but by god after years it seems like we're playing day 1 alpha. sorry not sorry. -
Daily drawings forum
I don't check this forum too often but when I do I check the news and announcements first. But almost every time I go to see a new post, it's of daily drawings. I just suggest if we can have that in it's own forum topic rather than News and Announcements. I don't think it is as important as other items like spot lights or actual news or announcements of the game itself. Just my 2 cents I know no one asked for.
-
RE: Whats your favorite offensive spell ?
I really enjoy using poison so I used poison and poison totem. Altho it didn't do a lot of dps, i hope in the future, it will be more viable to use like the fire totem and fireball combo.