Dungeons
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I'd assume bosses will (due to them being a more difficult to kill) drop a more rare resources, so farming them will likely still be beneficial.
Otherwise, why would anyone go to dungeon? Would be more effective to farm normal mobs.
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wow 86 views and 21 posts after one day lol :v, am i dreaming
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@gothix Mobs will drop crafting thingy and currency but not gear.
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I'd assume bosses will (due to them being a more difficult to kill) drop a more rare resources, so farming them will likely still be beneficial.
Otherwise, why would anyone go to dungeon? Would be more effective to farm normal mobs.
For the knowledge system to unlock new or more powerfull abilities.
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@gothix Mobs will drop crafting thingy and currency but not gear.
Does that mean this part of the Knowledge spotlight is outdated information? When was this confirmed?
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@greenfox Completely agrees with that
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@nelchael if so, it will be similar to diablo which you must identify the special equipment to equip it
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@nelchael I suppose that you will discover a relique that will be not usable. You need and Identification process to recognize the item. if the relic will be recognize as a piece of a gear I suppose that you will be able to equip it. But I'm 90% sure that mobs will not drop gears weapons. Dunno about treasure chests.
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I'd assume bosses will (due to them being a more difficult to kill) drop a more rare resources, so farming them will likely still be beneficial.
Otherwise, why would anyone go to dungeon? Would be more effective to farm normal mobs.
For the knowledge system to unlock new or more powerfull abilities.
For this it would be enough to visit dungeon only once (or few times if task requires so). However, it wouldn't be needed to go repeatedly over time.
Bosses in dungeons dropping more rare resources makes sense, so people will need to continually go to dungeons to retrieve those resources that they can't retrieve outside of dungeons.
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But I'm 90% sure that mobs will not drop gears weapons.
Bears probably won't. Humanoid mobs might. That would still make sense.
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@vengu Well that would be hilarious :), i wouldn't mind that
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@gothix as far as I know mobs will drop just money, rare resources and reliques. You may identify reliques and discover things also gear piece or weapon piece used by crafters. I'm sure that will not drop equipable items.
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@gothix as far as I know mobs will drop just money, rare resources and reliques. You may identify reliques and discover things also gear piece or weapon piece used by crafters. I'm sure that will not drop equipable items.
According to what @Nelchael posted, the way it's worded, "You might be able to recover equipment item from a corpse of creature you've defeated. It might be enchanted (but this means it also might not). IF it's enchanted you wont be able to use those special powers before identifying them."
The way that's worded could mean that you might get equippable items of creatures, they might even not be enchanted. IF they are you will not be able to benefit from enchants, which still doesn't mean you can't use unidentified sword to swing it for physical damage, just without benefiting from it's special magical powers.
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@gothix I had to search it I was 90% sure. Well now it's 100%.
@prometheus said in Loot system:
@MarkasUrthadar you will get drops from mobs, but mostly limited to special resources and currency. No complete items, aside from very special situations. All complete items will be crafted by - and therefore also traded between - players!
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@finland ^This. If done properly the knowledge system will accomplish a great deal and hopefully keep people moving around and not just grinding the same thing over and over.
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That post is pretty old though, the Knowledge spotlight is more recent. Information from there should be more up-to-date.
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@eso I hope that too I hate grinding the same boss for years :P. Anyway they were talking about the loot.
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@nelchael You may summon Prometheus and ask him. But he answered this many times. We have many loot threads up that's the problme to have multi thread with the same argument. When you need to search something you get lost :P. I only quoted the 1st I found there ;).
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I hope dungeons will not be just always soloable.
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@indiger They will be solable except for certain bosses that requires a group.
@vengu said in Summary of the first Q&A.:
Dungeons are mostly accessible to solo players, except for the large bosses but they are not a big part of Fractured.