Fractured Tools
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@OlivePit in theory you could use it but still for tier2 enchants:
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This is amazing thank you.
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Hmm, I didn't know that.
I didn't loot that item, and unfortunately I couldn't check it while enchanting. But if it is as you say, I will keep it in mind for the next alpha test. And if this Reagent is not possible to use in enchantment, I will remove it then. Although, if anyone wanted to it is possible to exclude this Reagent. For example:
https://fracturedtools.com/enchantment-finder?excludedReagents=dragonSoulThanks @OlivePit for the feedback.
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In the Fall Alpha 2021, the system is renamed to Imbuing, and no longer allows placing properties on equipment directly. Instead, the Imbuing Table (formerly Enchanting Table) is now used to add properties to Gems, which can later be socketed into equipment.
Each type of gem (diamond, ruby, sapphire, topaz, emerald, amethyst) can only receive a specific set of properties. Moreover, the tier of the property depends on the tier of the gem (chipped -> 1, regular -> 2, flawless ->3).
The word βenchantingβ is now used to describe the way you can increase the power level of a piece of equipment. The old concept of βqualityβ is gone, replaced by 4 tiers of enchantment, ranging from +1 to +4. Each tier changes the color of the border of the itemβs icon and its name.
Something feels like a big code refactoring to https://fracturedtools.com/ is coming this fall.
I didn't expect that. Holy Moly
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@Tajger
I, for one, greatly appreciated the previous enchanting system which you created a wonderful tool for.
I believe that this proposed system will be not as interactive, interesting, or rewarding.
As such I think you should not loose hope or scrap your great tool.This is alpha, things swing widely back and fourth before finally settling.
I think your tool and the enchanting reagents system will come back into favor.
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@Tajger said in Fractured Tools:
Something feels like a big code refactoring to https://fracturedtools.com/ is coming this fall.
I didn't expect that. Holy MolyThere isn't that much refactoring you have to do really, the enchanting system (now called imbuing) is the same aside from the fact you have to add the property to a gem first and then to an item
I think the most annoying part is going to be changing the aspect values of reagents, since we're probably going to rebalance them
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I suspected as much but thanks for the confirmation Prometheus !
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@Prometheus said in Fractured Tools:
@Tajger said in Fractured Tools:
Something feels like a big code refactoring to https://fracturedtools.com/ is coming this fall.
I didn't expect that. Holy MolyThere isn't that much refactoring you have to do really, the enchanting system (now called imbuing) is the same aside from the fact you have to add the property to a gem first and then to an item
I think the most annoying part is going to be changing the aspect values of reagents, since we're probably going to rebalance them
Ohh, in that case, it seems there won't be much work. Thanks for the info.
@Prometheus do you plan to add Reagents to Legends?
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@Tajger hopefuly you will update this to new alpha
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Thanks to @Tajger website is a bit more up to date with beta phase!
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Reagents and enchants have been updated. We now have 114 reagents in the game and their millions of combinations. More optimal and powerful options for searching and filtering combinations will be added in the future. Have fun for now!
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New 25 Reagents icons have been added to https://fracturedtools.com/enchantment-finder
Due to the fact that the number of Reagents has increased, this section layout will be changed slightly after May long weekend.
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love it ! thank you !
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@Tajger said in Fractured Tools:
New 25 Reagents icons have been added to https://fracturedtools.com/enchantment-finder
Due to the fact that the number of Reagents has increased, this section layout will be changed slightly after May long weekend.
Great news!