New Armors and weapons, how do you think will effect the gameplay and your build?
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One of my favorite classes to build in games is a melee cleric. It started in Warhammer Online with the Warrior Priest. So I'm happy to see some of the heavier armors and weapons come in, as the class I want to build uses medium to heavy armor, and a 2 handed hammer. I'm pretty excited to see any new abilities to flesh out the magic support for the class too. Like some basic healing, magic protection, self and group buffs and any fire related spells. It's sort of like a paladin, but without the religious aspect, and instead of holy, more fire. So we'll see what the future holds. The next test will be my first, so I'm excited for that too!
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@d3Sync I always like seeing that option in games. A medium/heavy armor melee healer.
Hope to see you in the next test!
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@Nekrage I've watched a few of your Youtube videos. Some good stuff there! Yeah, I really like more aggressive melee builds that have some utility. It's a great style of class for solo and group play alike. Everyone loves healers! I'm hoping this hits that UO itch that I've had since I left that game in the early 2000's.
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I just looked again at the Kickstarter Trailer video, i know it's far from the state of the game now, but i wondered if we will see a different kind of road blueprints. Now they are only square, it's a big part of constructing the city itself. Maybe it's too early for decorating stuff.
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ah ha! I see... you are wanting those roads made of human SKULLS!!!!! mmm... I see.
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@Diablo said in New Armors and weapons, how do you think will effect the gameplay and your build?:
I just looked again at the Kickstarter Trailer video, i know it's far from the state of the game now, but i wondered if we will see a different kind of road blueprints. Now they are only square, it's a big part of constructing the city itself. Maybe it's too early for decorating stuff.
Maybe road upgrades. I had the same thought a few days ago about the square roads. I'd be curious if they could curve the road automatically if you created a 90 degree turn. That could help a little?
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@Ostaff hahaha not really what i mean but, that might be interesting for Demons