Road Texture for mini map and world not matching
- 
					
					
					
					
 Hey, In some locations the world map shows the stone road and applies the speed buff accordingly, the actual texture in the world suggests it being just a simple dirt road. Example is found at 513/1555 where it actually splits the textures. I haven't been able to find a split like this everywhere I noticed the speed buff being applied accordingly but the road to have the wrong texture. 
  Silynx 
 
- 
					
					
					
					
 Thanks for reporting, city road tiles should be there but cities are not implemented yet - so their road tiles are missing too. Will be correct in Alpha 2 - Test 3  (on a side note, could you tell me the exact coords of that @Silynx? That's definitely not 513,1555 eheh) 
 
- 
					
					
					
					
 @Prometheus I've checked it out and it looks like Silynx meant -513 -1555. 
 
- 
					
					
					
					
 bows to Specter Thank you! 
 
 
	 
			
		 
			
		